Portal 2
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Gutterball (co-op)
   
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7.790 MB
3 SEP 2012 a las 8:26 p. m.
3 SEP 2012 a las 9:00 p. m.
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Gutterball (co-op)

Descripción
My first co-op map; based on a single-player map I had recently released.

Play the single player version here:
http://steamcommunity.com/sharedfiles/filedetails/?id=93418319
9 comentarios
Anderf 4 JUN 2021 a las 2:44 p. m. 
Good map, but with some unnecessary objects. We were able to do it with only the first sphere and a couple deaths.
Dexter 1 NOV 2012 a las 1:18 p. m. 
This three part puzzle seems to be riddled with easy solutions. In the last part for example when both players get to the furthest point away from the exit door, one player can make a diagional portal where the ball would usually roll down and climp up the structure, when up this heigh you can quite easially see all portable surfaces allowing your teammate to simply grab the ball and jump straight back. Simples!
KruziikDova aka NEIR۞ 26 SEP 2012 a las 7:17 a. m. 
seems legit...
googleimage  [autor] 21 SEP 2012 a las 2:48 p. m. 
I don't believe it's possible to get both players into the second maze without keeping the 1st sphere in its receptable. As long as that's in place, a flip panel opens up near the glass panel, so you can simply portal to the other side and walk through the first doorway if you need to respawn.
Harke 21 SEP 2012 a las 2:32 p. m. 
i died in the second maze, due to my friend putting down the ball while i was still in the air. so i died and could not get to the second room, my teammate was stuck in the 2nd room and could not help me to get there. so we had to restart. was not really a problem as it was to solve very fast when you know what to do. Have we overseen something?
matthux 21 SEP 2012 a las 1:56 p. m. 
cool
googleimage  [autor] 21 SEP 2012 a las 1:30 p. m. 
@MadMacs: Not really. The map editor doesn't allow for checkpoints so yes, you'll respawn at the beginning if you get gooed; but you shouldn't have to redo anything to regain your spot in the level.
Harke 20 SEP 2012 a las 5:12 p. m. 
Awesome map, but you always have to restart if one of us dies.
LeeDavis 15 SEP 2012 a las 8:05 p. m. 
That was an awsome map...very smart design