Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
You are right that the lasers do not render but there are only 2 instances of the game having lasers really. The first one being JBA HQ's training course so that's not even a big deal, you don't get any punishment for triggering them on accident. Beside that, Kinshasa's meeting has them but you could make a save before entering the room.
I’ve heard (, but not seen) that the lasers do not render correctly and nobody wants to find a fix for them on the internet it seems.
I’ve seen that the Xbox360 version is the facto best version of the game and since it can be emulated and by extension upscaled and improved it might prove to be a superior or at least considerable way to experience DA.
Tried a few things for Sam’s shadow looking low res, but nothing worked, still don’t know if it’s just the training area or not, but truth be told even if it isn’t, I won’t bother with it, game runs, preferably with minimal future issues.
Originally planed to play the SC games in order and record it (just for myself), but I think I’ll start with DA instead, with all it’s troubles I’d rather go through with it asap.