The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Whitewolf's Edited Item Recycling
   
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May 12, 2017 @ 8:11am
Aug 7, 2017 @ 8:28am
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Whitewolf's Edited Item Recycling

In 1 collection by whitewolf6708
Gameplay/Environment Enhancements
33 items
Description
This is a modified version of Derangedhk417 and robinsonadam83's item recycling mod. I've added quite a few recipes for recycling items from the DLCs as well as recipes for vanilla items that weren't included in the original mod. If you find anything that I've missed, let me know and I'll try to add it in in a timely manner.
http://steamcommunity.com/sharedfiles/filedetails/?id=162872775

I take no credit for the work done before I started working on it.

Be sure to check out my two edited PrivateEye's Heavy Armory mods. They add a lot more weapon types to the game (and their deconstruction recipes). :)
http://steamcommunity.com/sharedfiles/filedetails/?id=924130021
http://steamcommunity.com/sharedfiles/filedetails/?id=924120428
19 Comments
Mattyp2109 Apr 18, 2018 @ 7:44pm 
@whitewolf6708 not sure if i even have any currently, if i don't then i'll mess with it tonight when I get home from work
whitewolf6708  [author] Apr 18, 2018 @ 4:14pm 
I don't know. Do any other item adding mods work?
Mattyp2109 Apr 17, 2018 @ 10:40pm 
Not sure if I am missing something, but I have tried now with this mod, and the original version of this mod that it is based off of, and I for the life of me cannot get any recipes to pop up when at the smelter. It is just the originals that the game has.
WALN Zell Aug 10, 2017 @ 3:55pm 
Where can I find those other mods?
whitewolf6708  [author] Aug 9, 2017 @ 7:25pm 
No. The deconstruction recipes for the weapons in those mods are included in my versions of those mods. I am relatively new at this but even so I realized that it would be much easier to just put them in the original mods than to copy over all of the assets. While I'm thinking about it, I could definitely put deconstruction recipes in other weapons mods if you guys want. But I won't be able to do it very fast. I'll be finishing up college this semester, so I'll be busy.
WALN Zell Aug 9, 2017 @ 1:35pm 
Does this mod includes the Heavy Armory recycling?
whitewolf6708  [author] Aug 7, 2017 @ 5:20am 
It should be possible, but I tend to like to keep the deconstruction recipes for non-vanilla items with their respective mods. It greatly simplifies their implementation. For instance, If I was to write deconstruction recipes for that mod, I would make a modified version of that mod with the recipes included instead of putting them in this one. That is what I've done with the Heavy Armory weapons mod.

For your happy prohibitionist needs, this particular mod has tankards at 3 per bar. But to be perfectly honest I usually have so much raw material even by mid game that I didn't focus too much on how much material each bar took. I just tried to make it somewhat realistic and follow the precedents the original owner of the mod set. I cannot guarantee that all of my recipes take fewer materials.
WALN Zell Aug 6, 2017 @ 8:40pm 
With both of the original mods, there are some recipes for the same ingot that take more or less materials than the other. For instance.

3 tankards = iron ingot
4 tankards = iron ingot

How many does it take in this mod? I'd prefer if it kept the less materials version.
WALN Zell Aug 6, 2017 @ 8:37pm 
Would it be possible to make weapons from JayZswords recyclabe? I know Immersive Weapons and Immersive Armors can be. Or would I have to get the creator of JayZswords to do that?