Tabletop Simulator

Tabletop Simulator

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SPI's The High Crusade
   
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Game Category: Board Games, Strategy Games
Number of Players: 2
File Size
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213.709 KB
May 8, 2017 @ 6:36am
Dec 20, 2019 @ 5:14pm
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SPI's The High Crusade

In 1 collection by boylegd
Dave's Games
98 items
Description
The High Crusade is a science fiction novel by Poul Anderson about the consequences of an extraterrestrial scoutship landing in Medieval England. This boardgame is based on that popular novel.

It is 1345, and in the English town of Ansby (in northeastern Lincolnshire), Sir Roger, Baron de Tourneville, is recruiting a military force to assist king Edward III in the Hundred Years' War against France. Suddenly, an enormous silver spacecraft lands outside the town. It is a scouting craft for the Wersgorix Empire, a brutal dominion light years from our solar system. The Wersgorix attempt to take over Earth by testing the feasibility of its colonization. However, the aliens, having forgotten hand-to-hand combat since it was made obsolete by their advanced technology, are caught off-guard by the angered Englishmen, who mistake the craft for a French trick. The villagers and soldiers in Ansby storm the craft and kill all but one Wersgor, Branithar.

Sir Roger formulates a plan that with the captured ship, he can take the entire village to France to win the war, and then liberate the Holy Land. The townspeople, with all of their belongings, board the ship at the baron's instruction, and prepare to take off. The people of Ansby are mystified at the advanced technology aboard the ship, which they come to call the Crusader. Being unable to pilot the Crusader Sir Roger directs the surly Branithar to pilot them to France. Instead, the alien wrecks the baron's plan by throwing the Crusader into autopilot on course to Tharixan, another Wersgor colony.

The Crusader arrives at Tharixan in days, and Sir Roger learns of this new world: it is sparsely-populated, with only three fortresses, Ganturath, Stularax, and Darova (the chief base). The humans capture Ganturath but destroy the Crusader in the process. Word spreads of the invaders and a meeting is arranged between Sir Roger and his soldiers and the chief of Tharixan, Huruga.

The humans and Wersgor hold talks that do very little to give either side any advantage, but a truce is agreed to. Sir Roger, in order to intimidate the aliens, makes up tall tales about his estate, "which only took up three planets" and his other accomplishments, including a very successful conquest of Constantinople. Sir Roger demands that the entire Wersgorix state submit to the king of England. During the talks, Baron de Tourneville ignores the truce, and orders the capture of the fortress of Stularax. Unfortunately, the entire base is obliterated by an atomic bomb. In retaliation, Huruga attacks Ganturath again, but loses. He is forced to give up.

Now comes Sir Roger's most outrageous plan; having captured Tharixan, he sets out to overthrow the Wersgorix Empire itself. He enlists the help of three other races oppressed by the Wersgor: the Jairs, the Ashenkoghli, and the Prtans.

This TTS port of the boardgame published originally in Ares Magazine includes 200 double-sided counters, full rules, a map with integrated charts and tables, and fiction from Poul Anderson set in the High Crusade universe.