Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

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Carnage x5 Challenge
   
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Contents: Challenge
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May 3, 2017 @ 10:57am
May 31, 2022 @ 1:08pm
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Carnage x5 Challenge

Description
Ever felt like there is not enough aliens for your minigun? Ever wanted more? You came to a right place. Here are the rules:
  • x5 aliens from regular spawners.
  • x3 of randomly prespawned aliens around a map.
  • 2 prespawned Antlion guards, drone with a parasite and a red giant drone.
  • Aliens health decreased by x2.
  • More ammo. 13 packs in ammo pack.
  • Biomass ignites from explosions.
  • Secondary ammunition is refilled when picking primary ammunition. Like grenades for rifle or vindicator.
  • Horde intervals are x2 shorter.
4 Comments
Dmitriy  [author] May 5, 2017 @ 4:03am 
Such questions are better be asked in our discussions ;)
Gilmore May 4, 2017 @ 11:58pm 
I have been playing around with the challenge system all day, and the only code that didn't work so far has been asw_marine_skill, but if I manually use it, it works perfectly fine. Am I doing something wrong?
Ben Lubar  [developer] May 4, 2017 @ 11:26pm 
You should be able to set cheat cvars in the challenge txt file.
Gilmore May 4, 2017 @ 4:26pm 
Hey Dmitriy, I have a question involving challenges.

How do I get something to work that is considered a "cheat"? For example, I am trying to make a custom skill point challenge, but the "asw_marine_skill" cvar is not working because it is considered a cheat. Is there any way that I could fix this? I really want to be able to make a custom skill point challenge that lets the players start with a specific amount of spendable skill points.