rFactor 2

rFactor 2

48 ratings
Chicagoland
   
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136.411 MB
Apr 30, 2017 @ 11:44pm
Sep 21, 2020 @ 11:41pm
13 Change Notes ( view )

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Chicagoland

In 1 collection by Machine
Stockcar Tracks + Mods (NEW Tyre Model)
36 items
Description
Chicagoland Speedway is a 1.5 mile oval. 18 degree banking.
It is a scratch build. Some new objects never used on previous tracks. Some objects used with permission from Dwayne at American Stockcar. Reflections thanks to Leo.

For those wanting to race offline, the AI are very good. But limited AI intelligence means run AI you should probably do races less than a fuel load.

v1.80 update
Staggered pitboxes up and down pit lane. Designed to give drivers more space like in real life.
AIW line improvement

v1.75 update
Grip changed to 1.0

v1.60 update
Pacecar release endpoint moved back to correct place.
New Pacecar Line (Centre of track)

v1.50 update
Disable cut track (as per Mountain Pk Speedway)
As fields were approaching 30, online racers were starting to get cut track penalties in error.
Pacecar release endpoint moved as close to finish line as possible. To avoid lap up/lap down penalties common in online races when yellows come out while drivers are in pit lane.
Slowwhenpushed set to "0" AI Cars will now not slow when you get close behind them. (as if they are scared of you!)
Fixed some realroad textures missing alpha reflections layer
Concrete walls use correct material. (Will have correct drag when hitting it)
Safer walls use correct safer material. (Will have correct drag when hitting it)
Loading screen updated
Cones added to remind drivers to stay in or out of pit lane when entering

v1.20 Grip changed to 1.0 (stay tuned?)

v1.00 is first release.

Currently missing from track:
-Lights (there are omnis, there is light at night, but no physical lighting objects
-No safer barriers.
-Minimal infield objects.
-No crowds

Non-Steam download links are on the Studio 397 forum:
https://forum.studio-397.com/index.php?threads/stockcar-tracks-list.53869/
There is also a setup to download. A good starter setup setup. I am sure it will be improved once the leagues get at it.

by Garry Cross (Machine)

I would highly appreciate any donations. Please go to http://www.leftturntrackgroup.com/
7 Comments
Seventh-Gear May 12, 2023 @ 10:03am 
Great track! I really enjoy driving it offline in the Dallara IL-15, however the AI are much too slow, even when turned up to the maximum 200%.
wingsideup Jul 12, 2018 @ 10:48am 
Thank you for the ovals!
RG_Ron Mar 18, 2018 @ 7:29pm 
Cant thank you enough for all the great tracks!
Robert Barnette Mar 18, 2018 @ 8:04am 
great job on this and your other ovals! Thanks!!
Dale Bob Sep 4, 2017 @ 6:33am 
Your're doing a great job Machanice! Keep up the great work!
Machine  [author] Aug 31, 2017 @ 2:39am 
Not totally finished, but well along the way. I need to put some time into getting the last 5 tracks to basic DX11 as we near the end of the Nascar season.
toebee Aug 5, 2017 @ 10:58am 
Looking good!