Tabletop Simulator

Tabletop Simulator

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Abbey Raid
   
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Apr 21, 2017 @ 9:58pm
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Abbey Raid

Description
This is a basic scenario to run through and test out what role-playing games can be like. Note that this is not a professional scenario and is ment to be played as how you want to play with your potential party.

-Scenario I, Act I
--A small bit of back story for this scenario was that your party found an abbey in a small farming village and praying for guidance, when suddenly screams from outside show a goblin raiding party is attacking. The party must deal with the first group of goblins and decide their next course, (A) to run from the fight {flee to the floor pieces}, (B) take back the supplies from the shaman but lose the prisoners, (C) free the prisoners from the Warmonger but lose the supplies. After completing any of these tasks the remaining forces retreat and take any of the other objectives. The large golem passes through the portal and dissappears, from that point your party can choose to chase down the raiders, pass through the portal and chase down the mysterious golem, or head to the closest city and inform the guard about the raids, either way leading to a new adventure. --
It is your choice to use this knowledge or not or even use this in your own session with your party, play this as how you see fit with your own rules and characters and hopefully you have some fun and enjoy this small end scenario.