Kenshi
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Holy Farm Overhaul
   
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20 apr 2017 om 19:12
23 mei 2018 om 19:03
3 wijzigingsnotities (weergeven)

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Holy Farm Overhaul

Omschrijving
Slight overhaul of how Holy Farms work in order to hopefully lessen River Raptor aggression towards player farms. By giving them another target that actually fights back.

The farmers now actually work the farm, watering and harvesting crops, using the well to get water, etc. They will usually "pretend" work if there is no work available for them, but as soon as some becomes available they should go do it instead.
All that has been fixed in vanilla now.

Farmers now also react to Raptors eating their crops, their responses vary based on personality and some random chance. Some attack, some flee, etc. But all sound the alarm, which brings me to the thrid change...

There are now guards garrisoned in the farms. They wander around, stand in front of doors, the usual. They will respond to the alarm being sounded, and will attack any raptors they see eating crops or fighting with a farmer.

Requires an import or new game to function.

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)
50 opmerkingen
Shidan  [auteur] 11 dec 2023 om 6:23 
Any other mods altering the farms? The farm leaders are the only vanilla vendors, and should still be present.
Strain 11 dec 2023 om 4:23 
It added many guards but the holy farm vendors were removed.
Strain 11 dec 2023 om 4:23 
there are no holy farm vendors in this mod.
Shidan  [auteur] 21 mrt 2023 om 14:47 
Should still work, yes. Just adds some guards, and makes farmers call guards to protect their crops. Not really that important these days, but I see no reason it wouldn't still work.
maxibreard 21 mrt 2023 om 14:16 
Is this mod still working?
Teralitha 26 sep 2022 om 1:31 
I grew tired of having to import to bring these farms back from the dead. This mod takes care of that nicely.
Shidan  [auteur] 15 mei 2020 om 16:51 
I've personally never seen the places get filled up. But if they did, they'd just move to the "pretending" to work action if they were unable to work.
Sir Luis 12 jan 2020 om 8:33 
farms dont have enough guards sadly.
LoboOscuro 13 aug 2019 om 4:10 
doesn't play nicely with kenshi Architecture sadly as they both seem to mess with the farms
Timesplitter 8 mei 2019 om 0:02 
Thank you for this amazing mod that I have included in "Kenshi: The World Divided". This Mod Collection has been fully tested and works perfectly. Thank you again for the great mod to add to this collection. :steamhappy: Timesplitter.