Stellaris

Stellaris

157 ratings
Perfect Start
 
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0.005 MB
Apr 20, 2017 @ 2:50pm
Jun 7 @ 12:00am
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Perfect Start

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Description
Updated for 2.3

I have separated this mod into two parts, for ruler agenda and traits, please go to this link.

  • Gives 3 geniuses at game start and your surveyor will always have a survey related trait.

  • Adds a country edict that costs 500 energy to recruit a genius scientist.

  • Adds country edicts that costs 200 energy to recruit admirals, generals, governors and surveyors with desired trait.

  • Not achievement compatible.

The above features DO NOT affect AIs.

If you want the mod to affect AIs, please use this this sub-mod.


If you liked the mod, please consider rating it. Do let me know if you run into any problems or bugs. If you have any suggestions, feel free to comment below :)
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76 Comments
Sentry Ward Jun 17 @ 5:38pm 
Thanks :)
Expert Map-Starer L. E.  [author] Jun 17 @ 9:16am 
Sub mod is ready - link . It gives 3 genius scientists to AIs as well.
Sentry Ward Jun 14 @ 1:07am 
Yeah!
If there will be more with more "flat", less random start for both AI and Huma , that's will be good! Thanks
Sentry Ward Jun 8 @ 4:12pm 
Can you add option to give start scientists to AI?
jasonft Dec 17, 2018 @ 12:55am 
I'm getting Ruler Agenda things working, but for some reason cannot get these benefits to work. Not even the starting scientists. The Edict does not seem to appear on the Edict list.
SiebenPhiQiRho Apr 14, 2018 @ 8:49am 
Could you add an Edict for Genrals, and Govners. Thanks
Black Raven Apr 6, 2018 @ 6:16am 
any chance of version that don't start you with genius, but does have the edicts to buy them
Xena Mar 22, 2018 @ 4:20am 
@Expert Map-Starer L.E.
No worries, if it had of been easy would of been nice :) I don't think the explorer dudes are super important anyway.
qweasd1122ok Mar 9, 2018 @ 7:32am 
nice update!!
jasonft Feb 25, 2018 @ 5:55pm 
Being able to choose your new Leader's first skill when you purchase them would be a popular mod. Depending on how much it cost I can see wanting (for example) a General with a specific skill. Likewise Admirals, etc.

Cost v benefit balance would be tricky. I leave that to the expert. :)