PAYDAY 2
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[DS+OD Build] John Wick RP
Por Sep
A role-playing build that closely imitates John Wick fighting style with extremely high flexibility in term of equipment.
   
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Introduction

One Down: [✓]

Difficulty
Normal
Hard
Very Hard
Overkill
Mayhem
Deathwish
Death Sentence
Viability
(-)

Everybody has their own favorite heister in Payday 2, on how a build be made to closely imitate the character style. That including me, with me posting this build which I believe fit the John Wick style in term of fighting.

Prior to update #173, this build is going through a major overhaul. After a consideration, I deem the build to be viable in Death Sentence difficulty but not recommended. As it was highlighted with (-) on the difficulty table.
Video
In this section, I would show a video of this build in action. I apologize if the quality of the video is poor. A new video would be upload if there is any request for it.

Note: Video might be old, but the build is always kept update.



Requirement
Requirement

DLC Requirement
Pros & Cons
Pros
  • High flexibility with high concealment weapon.

Cons
  • Requires exceptionally high skill in term of aiming.
  • Concealment must below or equal to 25 to use Low Blow with full efficiency.
Medic

Ok! Maybe it didn't fit the role-playing well, but we need it to make the build viable with One Down enable & be more sync to a multiplayer co-op game. Surely I can make a role-playing build that is more closely resemble John Wick without learning all these skills, but it would make the build less viable.
Tank

John Wick certainly isn't the kind of character that is invulnerable, but he certainly isn't the kind that can be killed easily either. He does wear armor, but not ridiculously heavy, which is why Lightweight Ballistic Vest fit him perfectly well.
Ammo Specialist

Pretty much isn't a wild guess why Scavenger aced was pick, John Wick would pick the ammunition drop by the dead enemies when his ammunition is depleted. A perfect skill to fit in? Maybe yes, maybe not.
Artful Dodger

John doesn't linger around, he moves around terminating any foes that are foolish enough to face him. While he definitely resilient enough to withstand shot, he is also nimble enough to evade one if needed to.
Silent Killer

For those who had watch the movies, we all are well aware how lethal & proficient John Wick is with his weapon. Any shot fired by him are always lethal & usually a direct hit to the head. If critical doesn't fit his fighting style, nothing will.
Gunslinger

Admit it! Anyone who watches John Wick movies know how fast he could draw his gun. It doesn't make any sense for any role-playing build depicting him to lack this skills, which perfectly fit his fighting style.
Revenant

If you have watch John Wick movies, you would have known that when he is no longer in condition to fight, He would run away & seek refuge elsewhere. Swan Song is ideal skills to depict exactly what he would have done in the worst case scenario.
Brawler

Come on!! We know how good he is with knife & pencil, certainly, doesn't make sense if no skill point is invested in melee combat to make each hit deadlier than it supposed to be.
Perk Deck
Crook are my choices of role-playing build after various consideration was put into it. In term of theme, I do not think Rogue is fit enough for role-playing since John isn't fast enough to dodge everything.

Neither he is durable enough to take everything head on either, making the choices of armor deck such as Armorer & Anarchist out of question as well. He is sort of between both, making the Crook one of the best perk deck to represent him.

As you wonder why Hitman is not picked? Well, John Wick is proficient with every single firearm. Anyone of us who watch the movies are fully well aware of it. It certainly doesn't fit well with role-playing despite the deck was released along with the character.

Equipment
Mask


Character's Mask

Deployables


Doctor Bag

Armor


Lightweight Ballistic Vest

Melee

Option A


Ursa Tanto Knife

Option B


The Pen

Throwable

Option A


Ace of Spades

Option B


Throwing Knife
[Weapons] Vanilla
Weapons

1) Primary

Option A


CAR-4 Rifle

Modification
Type
Boost
+1 Concealment/+4 Stability/+4 Accuracy/Team Boost
Sight
Holographic Sight
Upper Receiver
Exotique Receiver

Option B


Akimbo Chimano Compact Pistols

Modification
Type
Boost
+4 Stability/+4 Accuracy/Team Boost

Option C


Akimbo Chimano 88 Pistols

Modification
Type
Barrel Extension
Budget Suppressor
Boost
+4 Stability/+4 Accuracy/Team Boost
Gadget
Tactical Pistol Light

Option D


Akimbo Compact-5 Submachine Guns

Modification
Type
Boost
+4 Stability/+4 Accuracy/Team Boost
Foregrip
Sehr Kurze Barrel

Option E


Mosconi 12G Shotgun

Modification
Type
Ammunition
000 Buckshot
Barrel
Road Warrior Barrel
Boost
+4 Accuracy
Stock
Gangsta Special Stock

Option F


Akimbo Signature Submachine Guns

Modification
Type
Boost
+4 Stability/+4 Accuracy/Team Boost
Magazine
Extended Magazine

2) Secondary

Option A


Chimano Compact Pistol

Modification
Type
Boost
+1 Concealment

Option B


Chimano 88 Pistol

Modification
Type
Barrel Extension
Budget Suppressor
Boost
+1 Concealment
Gadget
Tactical Pistol Light

Option C


Compact-5 Submachine Gun

Modification
Type
Boost
+4 Stability/+4 Accuracy/Team Boost
Foregrip
Sehr Kurze Barrel
Stock
Bare Essentials Stock

Option D


Signature Submachine Gun

Modification
Type
Boost
+4 Stability/+4 Accuracy/Team Boost
Magazine
Extended Magazine
[Weapons] DLC
Weapons

1) Primary

Option A


Commando 553 Rifle

Modification
Type
Barrel Extension
Tactical Compensator
Boost
+1 Concealment
Foregrip
Railed Foregrip
Sight
Acough Optic Scope
Upper Receiver
Heat Treated Body

Option B


Akimbo Contractor Pistols

Modification
Type
Barrel Extension
Contractor Compensator
Boost
+4 Stability/+4 Accuracy/Team Boost
Sight
Tritium Sight

Option C


Desertfox Sniper Rifle

Modification
Type
Boost
+1 Concealment
Sight
Military Red Dot Sight

Option D


M1014 Shotgun

Modification
Type
Ammunition
000 Buckshot
Barrel
Long Barrel
Boost
+1 Concealment
Stock
Collapsed Stock

Option E


Raven Shotgun

Modification
Type
Ammunition
000 Buckshot
Boost
+1 Concealment
Sight
Holographic Sight

2) Secondary

Option A


Contractor Pistol

Modification
Type
Barrel Extension
Contractor Compensator
Boost
+1 Concealment
Sight
Tritium Sight
FAQ
For this section, I would answer all those FAQ regarding this build.

Q: Why Infamy 2 & Level 100?
A: To maximize the potential of the build with 120 skill point.

Q: Why I need to pick Set Of The Corrupted Infamy?
A: To reduce the cost of skill point for Mastermind skill tree (Inspire).

Q: Can I use it despite not having 120 skill point?
A: You can, but it is not recommended with One Down enable or in Death Sentence difficulty.

Q: Why I need DLC?
A: Cause the build either need perk, throwable, weapon modifier &, etc that only available from DLC.

Q: Can I use this build even though I do not own or only own part of those DLC mentions in the requirement?
A: Yes.

Q: Why is this build missing so many types of weapon modification? Is there any reason behind it?
A: This is to ensure the weapon resemblance as closely as it should be in the movies & much fitting in role-playing.

Q: Why were weapons such as Mosconi 12G Shotgun included in the build? I don't remember John Wick ever use this weapon.
A: All these weapons I select for my build does appear in John Wick films, although it isn't used by John Wick itself. As long as those weapons are being used, I do believe it has a fair share to be included in the build.

Q: Where do you get your sources from?
A: Check those link below.

Payday 2[www.imfdb.org]
John Wick[www.imfdb.org]
John Wick: Chapter 2[www.imfdb.org]
John Wick: Chapter 3[www.imfdb.org]

Q: Can you give me the list of those weapon name & their association with Payday 2?
A: Sure! Here is the list.

12 Gauge Double Barreled Shotgun - Mosconi 12G Shotgun
Benelli M4 Super 90 - M1014
DTA Stealth Recon Scout - Desertfox Sniper Rifle
FN SCAR-H - Eagle Heavy Rifle
Glock 17 - Chimano 88
Glock 26 - Chimano Compact
Heckler & Koch MP5 - Compact-5
Heckler & Koch P30L - Contractor Pistol
Kel-tec KSG - Raven Shotgun
M4A1 Carbine - CAR-4
SIG SG 552 - Commando 553
SIG-Sauer MPX - Signature SMG

Q: I notice you mention Eagle Heavy Rifle in the list, but I cannot find it in this build of yours.
A: This is probably the only weapon that is not included in this build due to high detection risk, making it impossible to be used with Low Blow. Weapon modification can be used, but I avoid it for a good reason (Read my FAQ regarding weapon modification).
Strategy & Method
  • Aim for the head, this build is made to represent John Wick at best. What he best at? Of course, scoring headshot.

  • Aiming for the head would make the shot more lethal, deadlier & efficient.

  • If you do not aim for the head, you would have trouble with this build. This build deal deadly damage when the shot land on the head, not at any other body part.
Changelog & Update
8/12/2019
-Clear outdated changelog.
-Update requirement.
-Update FAQ.
23 comentarios
Snansy a joke 23 OCT 2020 a las 5:37 a. m. 
john wick with Mr foster voicemod replace,it's kinda funny when you mark the opponent
Alehorns 11 OCT 2019 a las 9:33 p. m. 
Omg, I love your guide, good job! <3
The GhØst 4 JUL 2019 a las 11:09 p. m. 
Nice guide, I like your choices and I will follow the build but make some minor adjustments :D
Sep  [autor] 18 MAY 2018 a las 9:30 a. m. 
@scarfaceseven That would be add depends whether it is confirm to exist in John Wick 1 & 2, or in the future John Wick 3 movies.
Sep  [autor] 18 MAY 2018 a las 8:38 a. m. 
@scarfaceseven Well, I won't jump into conclusion of them being the same. Maybe we could find someone (An expert) to confirm it since we both are amateur in this case. What I been add soo far into this build of mine is already been confirm & listed on FAQ.
Sep  [autor] 18 MAY 2018 a las 8:08 a. m. 
@scarfaceseven Not a expert in firearm, but from what I seen.. it doesn't seems the 1911 use in John Wick 2 is the same with Payday 2 Crosskill (Correct me if I am wrong).

http://www.imfdb.org/wiki/John_Wick:_Chapter_2
http://www.imfdb.org/wiki/Payday_2

Sep  [autor] 12 MAY 2018 a las 9:11 a. m. 
@scarfaceseven If any unit try to melee you while you hold it, you would counter their attack.
Sep  [autor] 12 MAY 2018 a las 9:11 a. m. 
@scarfaceseven Press & hold melee button (Default: E).
Sep  [autor] 4 MAR 2018 a las 4:54 a. m. 
@• Might be a little late to reply now, but that is pretty much sum up. But I did't expect much since people usually never bother to read.

Plus, the only weapon that doesn't fit would be the Deagle. Mosconi 12G does appear in John Wick film (Sources: http://www.imfdb.org/wiki/John_Wick) , although it isn't use by wick itself. It also too early to say Deagle doesn't fit into the lore since John Wick 3 is yet to be release.

Consider the popularity of Deagle, won't be surprise to see Deagle appear on the upcoming John Wick 3. Right now in the process of update the guide weapon, making it flexible seems like a bad choices.
󠀡󠀡 18 FEB 2018 a las 2:30 p. m. 
It's his Weapon Choice, you don't need to use his weapon choice. I use the akimbo contractor pistols and the contractor pistol, then sometimes use the Raven shotgun with the holographic sight.