Besiege

Besiege

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Cowboy Bebop - Swordfish II (Spike's ship)
   
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Apr 17, 2017 @ 8:06am
Nov 25, 2017 @ 8:04am
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Cowboy Bebop - Swordfish II (Spike's ship)

Description
The Swordfish II is Spike Spiegel's ship from Cowboy Bebop. Since this is a space ship, it should work both in normal gravity and zero G.
It does need a small bit of runway to take off, and might stall upwards if you don't lightly pitch it back downwards (with the up key, up & down are inverted here, but you can remap the 2 pistons in the back of the ship if you wish to change this).
This creation is BoundingBox-friendly, albeit lightly modded (some rotated blocks, no scaling at all), and some bsg editing has been done to make the rear engines and the weapons a bit more powerful.


Controls:
  • Insert/Delete : Fold/deploy wings
  • PageUp/PageDown : Raise/lower landing gear
  • Right Control : Start/cut engine
  • Right Shift : Camera
  • Arrow Keys : Air control (pitch & roll)
  • Keypad 0 : Central laser (water cannon - has quite a bit of recoil)
  • Keypas Period : Lateral guns (crossbows)

I plan on making the 3 ships of the main cast from Cowboy Bebop (and, who knows, perhaps later the huge Bebop itself to have someplace to dock them)
Have fun with this, and send suggestions if you have any !