Stellaris

Stellaris

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Megastructure fix, mega engineering with master builders
   
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Apr 12, 2017 @ 12:11am
Dec 11, 2018 @ 10:33pm
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Megastructure fix, mega engineering with master builders

Description
made for a friend, this gives the mega engineering tech with the master builders ascension perk. also makes megastructures buildable simultaniously and cuts build time by 50 percent as opposed to 33 with the mega engineering perk.
40 Comments
Posh Octavia  [author] Mar 2, 2018 @ 10:39pm 
ill upload another just in case
Posh Octavia  [author] Mar 2, 2018 @ 10:39pm 
i actually updated it a while ago
Posh Octavia  [author] Mar 2, 2018 @ 10:38pm 
it should be updated?
The Imperial House Mar 2, 2018 @ 7:37am 
update this dead mod
Posh Octavia  [author] May 16, 2017 @ 1:42pm 
i've been making some internal changes and testing them, it will be uploaded when im sure nothing is broken
Oakshaft May 16, 2017 @ 6:44am 
Will this be updated to 1.6.1 or is it waiting until the next major update?
Posh Octavia  [author] May 13, 2017 @ 12:10pm 
oh for fucks sake, i had fixed that in the first version i put out but apparently i UN-fixed it when i put the new one out
CybranLord May 13, 2017 @ 4:20am 
It seems that your mod didn't take account of the new output values of the Science Nexus, it is still 15/30/50/55, instead of 35/60/90/100 as of patch 1.6. Maybe you could fix that. Thanks.
Posh Octavia  [author] May 11, 2017 @ 4:33pm 
no its still got the cost reduction. its also got the half build time. i hoped it would help with my constantly being so late in the game that i don't even bother filling up my ringworlds by the time i build them. i don't know if it really will though, might have to reduce the tech requirements for voidborne
Hasu May 11, 2017 @ 4:25pm 
So now no cost reduction anymore but even faster build time (cause master builders was changed to 100% reduced build time by the patch)?