Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
I've noticed that for Radiant level, the mod turns the Hero Barracks max capacity to the same as Darkest/Stygian modes, i.e max capacity turns from 30 to 28 with mod enabled on Radiant level.
With Shieldbreaker class mod, happens the same, with the increased +1 (turns from 31 to 29 when mod active).
I know about the mod that increases the roster and on that with both together, this would be pointless, but for the ones that just want this mod, i guess its considerable, since on Radiant we would be losing those 2 spaces. I dont know if that was noticed before or was somehow intentional, but worth the mention.
Thanks!