Arma 3
87 ratings
CANS -- Civilian Throwables {Cans stones Bottles}
2
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Equipment, Weapon
File Size
Posted
Updated
10.225 MB
Apr 5, 2017 @ 7:13am
Dec 1, 2019 @ 3:53pm
3 Change Notes ( view )

Subscribe to download
CANS -- Civilian Throwables {Cans stones Bottles}

In 1 collection by Jones.S [48MI]
48MI
20 items
Description
i Would like to Introduce my Quick mod i Made
Basic Premise is i wanted something for civilians to throw at convoys or players. The basic ai runaway and no interaction made arma3 feel empty When walking into towns,i wanted to create a sence of hostitaly towards militay types for being in these peoples towns.
Warning this is a very basic WIP Test
https://i.gyazo.com/5bec45e5c0e190b838325c609946a338.gif
Features:
Current:
-Custom In house recorded sounds {yes i dropped a can next to my mic}
-Throwing of a simple Rusty can
-FFV Support :P
-Ace Advanced Throwing Support :P
Planed:
-Different types of cans
-More objects
-Better Sound

Bugs:
-i am sure there is a few in there
-AI wont throw Molotov cocktails
-Need custom model for molotov

Usage:
A ammo Crate full of cans can be found under supply in editor Rusty Cans can be thrown Like all arma3 throwables
For AI in missions i recommend you Disable fleeing and movement so they dont try to run away if you want them to be throwing
i used [this allowFleeing 0; this disableAI "PATH";]


--UPDATE 0.1--
+Added a Bottle
+Added a Small Stone
+Added suport for ace Fragmentation
+AI will Now throw These "grenades"
--UPDATE 0.2--
+Added Molotov cocktail [inc sounds icon]
+Added BIKEY and Signed mod
~fixed redundant entry's
--UPDATE 0.3--
+Added a model for Molotov [it's really bad i am not a modeler ]
+Added Damage to Molotov [not great but hey you can burn those fools]
-UPDATE 0.4--
+Added Vanilla Civs with stone/cans/bottles ALL eden and zeus compatible
+Added Optional Compatibility PBO for RDS civilians, Project opfor and APEX civs with stone/cans/bottles ALL eden and zeus compatible
+tweaked fire damage slightly still not great
-UPDATE 0.5--
+2 SIP grenades they are anti vehicle-Structure grenades
-Removed the loadned Molotov model
+replace moltov model with sip bottel
--CLASSNAMES--
Rusty Can = "CANS_MAG"
Small Rock = "ROCK_MAG"
Plastic Bottle = "BOTTLE_MAG"
Molotov cocktail = "MOLOTOV_MAG"


Credits
-BI for Models of cans
-Sykocrazy coz he is amazing
-solacaro for molotov model
-super-truite & LordHeart to learn about grenade code in arma3

Originally posted by author:
ANY REUPLOADS (STANDALONE OR PART OF MODPACKS) TO THE STEAM WORKSHOP (ARMA3 & DAYZ) ARE PROHIBITED AND VIOLATING THE STEAM WORKSHOP EULA SECTION 6D, AS WELL AS THE A3 LICENSE. REUPLOADS WILL BE TAKEN DOWN VIA DMCA NOTICE WITHOUT WARNING!

All content released by myself(Jones.S) fall subject to the Arma Public Share-Alike (APL-SA) License, unless otherwise specified.
Exceptions to this license are made in the following, with stipulations regarding use -
Any persons or entities directly or indirectly involved with active development of Arma 3 Life OR Arma 3 Life derivatives ( additionally, by alias; Caiden). Stipulations - Do Not Redistribute, No alteration or de-binarizing of content, no use at all within publicly distributed data-archives(including executable installation) for entities that receive more than US$10 in lifetime donations. This exception applies retroactively. Failure to adhere to this will result in legal action.
Popular Discussions View All (1)
2
Dec 1, 2020 @ 1:44pm
Addon reupload
ArganinyCZSK
52 Comments
Kola Apr 21, 2017 @ 7:07am 
-Custom In house recorded sounds {yes i dropped a can next to my mic}
lmao good job!
ærømagnetica Apr 5, 2017 @ 8:38am 
Hell yea great work