The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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DG Werewolf Perk Buff
   
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Aug 5, 2012 @ 2:38pm
Aug 19, 2012 @ 3:06pm
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DG Werewolf Perk Buff

In 1 collection by Solace
Balanced End-Game
11 items
Description
Werewolves have always been a sort of bastard child so I put together some buffs to get them more on line with Vampire lord.


Note: Dawnguard is required for this mod.

Summary of Features:
-Werewolf standing powerattack does an extra 150% damage (was 100%)
-Werewolf race health regen is changed to .7% per second. (was 0) (note werewolves have -100% health regen as a base ability so there is no change)
-Changed Bestial Strength to 33% per perk. (was 25%)
-Added 4 perks
--Ice Wolf Kinship provides 15% permament frost resist and 20% more in Beast Form
--Recently Fed provides 200% health regen for 45 seconds after feeding.
--Natural Recovery removes the base -100% health regen ability
--Lambs to the Slaughter provides 250% health regen and werewolf Nighteye if at night for 15 seconds after feeding.


Changelog:
1.04
-Made Most of my changes into new talents since I discovered how to increase the perk cap!
-Ice Wolf Kinship also provides a 15% frost resist passive.

1.03
-Made the Ice Brothers 35%
-Savage Feeding change didn't have the Perk requirement (oops). But I changed it to +300% health regen. That's 63% of an hp bar over 30s (+the base heal). And about the same of what I as going for but less clunky. Should help balance against not having max armor and regular magic resistances. Also, provides a meta-game if you are hurt. Gotta eat and hide for a bit. I might up this based on feedback...maybe +500% for 20s and +100% for 20s after that.

1.02
-I had a condition to disable the -100% health regen ability in beastform based on the talent but I failed to notice that werewolfrace health regen is 0...so not only is that aspect of the ability useless, my condition was too. I went ahead and gave werewolfrace the typical .7%hp/s health regen that other player races (and vamp lord!) have. Animal vigor will allow you to heal at that .7%.
***I might increase this health regen as a way to bolster defense instead of increasing mitigation***
-Upped the savage feeding health per second buff to 30s long.
-I made the standing power attack do +50% damage like most power attacks. It was dumb. It did the same damage as just alternating right/left click for the cost of stamina and it wasn't even faster.

1.01
-Added spell tome Scent of Blood to the Underforge. Allows you to use the Detect life ability werewolves get as a lesser power in human form.


1.0
-Bestial Strength is 33% per talent.
-Animal Vigor removes the base -100% health regen.
-Savage Feeding adds 2+2(per 15 levels) of hp per second for 20 seconds after feeding.
-Ice brothers increases frost resistance by 25%

In the Future....

I might do some more based on what I feel would be nice to have. I wish All the totems were usuable at the same time a la vampire abilities but I'm not sure how to change that. I might make feeding cause detect life and the fear roar also do summoning and vice versa..

Let me know what you think!
54 Comments
swschenk Jun 17, 2019 @ 2:49pm 
How about reducing carry weight at transformation to reduce overall carry weight to 0. Rather than unloading almost everything every time, we could carry all accumulated goods and still be able to run and fight
Makem Apr 16, 2017 @ 10:37am 
http://steamcommunity.com/sharedfiles/filedetails/?id=906914898

that is the link to the screenshot I took regarding the values from the search in the console.
Makem Apr 16, 2017 @ 9:48am 
I'm having problems with a tinted red screen that won't go away and it is the sameone from the night vision perk. Anyway to fix it?
GUALA91 Oct 9, 2016 @ 10:28am 
fot the moment i have to leave this one, after feeding i can't see nothing D:
Golden ✧ Gecko Nov 11, 2015 @ 1:18pm 
a few months ago i saw moonlight tales on steam but it dissapeared suddenly
skannerz22 Feb 2, 2015 @ 8:57am 
i can't loot or talk to undead now
ReaperEOD Dec 9, 2014 @ 4:57pm 
Hey there, I used the animal vigor perk and it's not working. q.q Every other perk appears to be working as intended though. Also if you are running mods to fight harder enemies fear stops working, summons will be weaker in comparison and the other isn't very useful either, kinda falls off compared to vampire! =( Hard to compete with all their armor, resists, basically being human + 25% benefits.
The Unemployed Sep 21, 2014 @ 3:24pm 
this is cool, agree with golden though, Moonlight Tales should be a thing
Sock Monkey Palooza Jun 25, 2014 @ 3:58pm 
never mind
Sock Monkey Palooza Jun 25, 2014 @ 3:55pm 
ring of hericne dont work please help