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And cause I hate the starter weapons in general (excluding the Mantis,I like that one).
When it comes to NPC weapons, I didn't really touch on it outside of the Incisor because I still don't fully understand how the squadmate AI works in this game despite playing for hundreds of hours. Sometimes they're extremely helpful by toggling their aimbot, sometimes they just fire at nothing and pretend like they're helping. But I've noticed that the sniper-wielding squadmates tend to do a lot of work with the Incisor, so I just pointed it out.
Widow, Mattock, Geth Shotgun, Carnifex, Cain
I must say, the effectiveness of the Mattock combined with adrenaline rush cannot be overstated. Regular mooks I can take down with four or five shots, making it efficient despite it's relatively low ammo capacity. Combined with sporadic use of the Widow and my shotgun and I rarely if ever truly run into ammo problems.
I tried the Revenant when I got to the collector ship, but disliked it for the terrible accuracy. I didn't think of using it with adrenaline rush, I might go back and do that at some point just to see how good it is.
On the whole, if I had thought of making a guide like this, I can't say I would have rated anything differently. It was fun reading through your breakdowns of each weapon, thanks for taking the time to put this together.
That's the only thing missing from the rest of the guide. Sometimes a weapon that isn't the best choice for you, is the best choice for the NPCs, and sometimes the weapon that's the best choice for you, is a bad choice for the NPCs.
Would love to see NPC recommendation added to each weapon.
The Revenant is best used by a Vanguard, but it's not possible. Odd that the class that could really use it, can't get it. Sucks that choosing training, doesn't allow buying it later. I didn't want the Claymore for my Vanguard, so I took the sniper training. Would be nice to get to play with the Widow. If I could get the Revenant, I would maybe take the AR training. It's strength is up close, so it would allow for more aggressive biotic rushes, especially with ammo abilities added into the mix.
Mantis is good for one shotting the weaker enemies that need picking off.
I use the Locust for mid and close range battles aiming for the head only.
The Phalanx is like a mini sniper rifle and I love it. It's my backup should the Mantis run out.
Come on, the Cain is a nuke.
Finally, the Mattock. My favorite weapon in Mass Effect. Looks like an M16 because of the railing and complies with my insane trigger finger. I use it as much as possible. Every other weapon is a backup.
With mods, I switched out the Mantis for the Widow, but the DLC stuff wasn't there. Still figuring that one out :/