Total War: WARHAMMER

Total War: WARHAMMER

225 ratings
Battle For Middenheim
   
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Tags: mod, Maps
File Size
Posted
Updated
39.118 MB
Feb 10, 2017 @ 3:34pm
Apr 21, 2017 @ 3:15am
27 Change Notes ( view )

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Battle For Middenheim

Description
Middenheim is both the capital city of the Imperial province of Middenland, and the very heart of the Cult of Ulric. Commonly known as the City of the White Wolf, Middenheim is a great fortress-city, second only in size and influence to the Empire's capital of Altdorf. The most northern city of the Empire, it is built to be a bastion against the north and the ever present threats harboured by the Drakwald Forest.

-The city spreads over 4 levels with good fortifications for defenders.
-Each of the entries offers a different challenge.
-This map is intended for 3v3/4v4 or 2v2 large-scale clashes.
-For personalized and multiplayer games.
-There is unfortunately no statue of Ulric nor the least wolf in the editor :(.

My Other Map:

-One Night At Karaz Ankor
http://steamcommunity.com/sharedfiles/filedetails/?id=888625579

-Dwarven Airship
http://steamcommunity.com/sharedfiles/filedetails/?id=897118894

-For the campaign version, it's here !
http://steamcommunity.com/sharedfiles/filedetails/?id=877551324

Thanks to MilkandcookiesTW, Jackie Fish and Doctor Shil for showing my map

MilkandcookiesTW
https://www.youtube.com/watch?v=9iNgrWsD7pM

Jackie Fish
https://www.youtube.com/watch?v=ud0qnjBjCqs

Doctor Shil
https://www.youtube.com/watch?v=YyvEfRkkuow


Good game everyone!

98 Comments
Führer von Frankreich Dec 21, 2017 @ 1:00am 
Très belle map bravo, j'apprécie beaucoup le style des ruelles espacé cela permet de bien positionné nos troupes et ainsi avoir des tactiques et des combats intéressant, ainsi que le château du comte électeur au centre sur la montagne qui fait office de dernier bastion sa me rappelle médiéval 2 , les 4 entrés sont vraiment une bonne idée surtout si on joue à plusieurs pour pouvoir avoir un front ouvert sur plusieurs cotés
Par contre c'est normal que dans le quartier pauvre de la ville l'endroit ou il a 2 entrées, la muraille est à moitié vide je ne sais pas si c'est fais exprès ou si tu ne la pas finie?
Lord Zorg  [author] Jul 3, 2017 @ 9:09am 
@Brightest Light
Hi, I'm not playing Total War anymore but I'll be back for Warhammer Total War 2, I'll see at this point to make changes to my maps :) :Attacked:
Bitcoin Barry Jun 30, 2017 @ 2:30pm 
any chance to make it so that you can put troops on the walls and add gates?
Kroaxs May 18, 2017 @ 11:02am 
for some reason i cant load this map even when it is switched on in the mod manager, anyone know why?
Lord Zorg  [author] May 7, 2017 @ 1:07pm 
@Night Haunter
Yes it works normally with the AI ​​but it is much more powerful in attack :)
Lego Watto May 1, 2017 @ 12:33am 
Does this work with AI?
Lord Zorg  [author] Apr 14, 2017 @ 11:25am 
@amunithestar
Thanks for the encouragement, I'm glad you like it. :)
Lord Zorg  [author] Apr 14, 2017 @ 11:23am 
@Franko
Thank you for your comment :)
I will not add additional decorative elements to avoid overloading the map. When there is a lot of item displayed performance drops sharply and this will handicap players with a modest computer.
On the other hand I found how to represent the big gun of Middenheim, I will take care of it in the days to come.
For the towers and walls I do not think to change the map because it is designed so that players compete inside the city. Moreover, the method of making the walls usable presents a lot of inconveniences and will generate bugs.
I hope I have answered your questions
Good day to you :)
King Amun Apr 11, 2017 @ 10:52am 
Had a bloody clash with Middenland as Bordelaux on this one, best map I've played so far keep up the good work!
Man with No Name Apr 7, 2017 @ 8:57am 
Great Job! Just two things:
1) could you add some more life to the streets, adding vender stalls, grass, carts, etc. to liven things up?
2) recently some modders found how to add actual working walls and towers, could you update the mod to include those?