Sid Meier's Civilization V

Sid Meier's Civilization V

Ocen: 48
GPuzzle's Kingdom of Kent
   
Przyznaj nagrodę
Ulubione
Ulubione
Usuń z ulubionych
Rozmiar pliku
Zamieszczono
Zaktualizowano
9.460 MB
8 lutego 2017 o 15:53
13 lutego 2017 o 16:48
Listy zmian: 5 ( zobacz )

Zasubskrybuj, aby pobrać
GPuzzle's Kingdom of Kent

Opis
Adds the Kingdom of Kent under Aethelbert to the game. Requires Brave New World.

Mods Supported: JFD's Mods, Events and Decisions, Yet not Another Earth Map Pack, Map Labels, R.E.D, and CIV Traits in CiV.

The Kingdom of Kent under Aethelbert

UA: Invicta
20% discount on all purchases of religious units and buildings with Faith. Upon adopting a Social Policy, gain Faith, increasing for all City-State Allies you have, and Influence with all City-States following your religion.

UB: Mynet
Unlike the Mint it replaces, the Mynet does not have any terrain requirements and provides +2 Gold in Copper and +1 Faith in Gold, Silver and Copper. In addittion, it grants Gold when purchasing buildings or units with Faith in this City.

UU: Bordweall
Unlike the Swordsman it replaces, the Bordweall costs no Iron, is slightly stronger and gains a bonus while defending. It also gains a bonus while fighting Melee units.
Komentarzy: 20
TevoTFM 19 grudnia 2020 o 2:21 
The special unit is insanely overpowered, 50% vs melee units? You could've just made it better in defense, stronger, and not require iron.

Garf 7 września 2018 o 12:09 
Thank god it's not Modern Kent, with the UU 'Pikey'
Bedlam_Bert 14 października 2017 o 5:19 
Hey GPU, i sent you an IM, if you can send me the settlement list you have i can update/get the royal viccus on there
8point5minutes  [autor] 24 września 2017 o 12:03 
Oh, Kent was both a trade gate (represented by the Mynet - Kent being the first kingdom in the British Isles post-Roman times to mint new coins), but also the first kingdom in the British Isles to convert to Christianity and the entire view of Aethelbert as a Bretwalda revolved around a mix of his economical power and religious and cultural prestige, which is represented in the UA.

That said, thanks for offering help with Royal Settlements! It'd be appreciated!
Bedlam_Bert 24 września 2017 o 5:41 
Al;so i you want any help on the Cityname list i can assist. copying the modern cities of Kent might lead to some oddities and miss out important Kentish Royal Settlements like Lyminge
Bedlam_Bert 24 września 2017 o 5:05 
rather than a religious civ but downloading because Kent.
Bedlam_Bert 24 września 2017 o 5:04 
As someone who studies the Kingdom of Kent i always see it as a trading hub, the gateway to Brtain etc. Clear fromm the grave assemblages how linked to the continent and the Kingdom of the Franks it was. Garnets and glass trade etc.
8point5minutes  [autor] 13 czerwca 2017 o 12:18 
@JEELEN The Kingdom of Kent was a kingdom in England after the Saxon migrations. It existed at one point in time, and I thought I'd make a mod for it because I enjoy its story.
JEELEN 13 czerwca 2017 o 4:07 
Well, now you can play as 'king of Kent'! (An imaginary title made up just for you.)
Javkopter 15 lutego 2017 o 13:28 
I know how it feels, i live in kent aswell :(