Brawlhalla

Brawlhalla

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Russian Mafia = EZ
By Hoyen
One of the Hammer's Combo, It gives you distance advance (enemy will fly high then die), Extra Combination(DLight-Rec-SAir).
   
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How to Use Russian Mafia Combo
It Works 120~140% only (Between Orange color and Red color)

Maximum(9) DEF : 140~150
Low ATK (5~6) : 140~
Minimum(2) DEF : 120~130
High ATK (8~9) : 130~


Bascially, Start as - Down Light,

Then, Jump and - Dodge enemy side

After Dodge - Recover

enemy is going down - Turn oppisite - Down Air Light


Start as DLight Ground

Dodge to side

Then Recover

Finally, Turn then DAir

Then, It's Done.
Problem?
If you can't do this well, your problem will be one of these.

=============================================================================

-I Can't Dodge to side


- Enemy is flying too high

============================================================================

First, Dodge problem.

You Should Jump Before Dodge, then dodge to side after jump.



If you pressed dodge before jump, you'll just slide floor, or fly as diagonal side.


============================================================================


Second, Flying high.



I guarantees you're problem is same situation on this photo,

why this thing happens? Because, enemy's health was too much lethal, or less lethal.


Russian Mafia will work when enemy health goes red,
It does not works when enemy's health is completely red color.
Watch you Step
If you're on ledge, enemy will just launched downside.
Actually, you can abuse that.(Like Image)

I Can't find clip against player because all clip happened in 2.4.6....

(BTW DLight-NSig is more useful unless you're not gnash)
9 Comments
bbibbo Oct 16, 2018 @ 5:45pm 
great
Quack Oct 29, 2017 @ 12:20pm 
yea, but the russian mafia still works, just not as intended, now it's more or less ending it with a nair or a sair, and you can still finish it with a dair but it's perfect dmg at that point
Hoyen  [author] Oct 29, 2017 @ 4:19am 
Sadly this guide is old
:(
Quack Feb 11, 2017 @ 9:01pm 
yw
Hoyen  [author] Feb 11, 2017 @ 8:38pm 
thx for information m8
Quack Feb 11, 2017 @ 2:02pm 
All hammer mains have a unique way of stringing into sigs through stomp
Gnash has D-light > N-sig, which in my opinion isn't totally viable since startup time is iffy
Bodvar has D-light > S-sig & Read N-sig, it's pretty close to be true if you're fast (S-sig)
Kor has D-light > S-sig & N-sig, since they're both viable in damage and startup times
Cassidy has D-light > N-sig, cassidy has more options fer light attacks that can string into sigs like D-light > jump > gc N-light > dodge forward > N-sig
Sentinel has D-light > N-sig, pretty reliable, you can probably get off a S-sig too instead of N-sig since it has some pretty nice vertical and horizontal range
Quack Feb 11, 2017 @ 2:02pm 
(2)
Scarlet has D-light > N-sig, but I usually do sair instead unless I want that kill or can guarentee a kill after the N-sig since it knocks them into the air
Teros has D-light > N-sig, which has edge guarding potential
I myself usually stick with S-airs unless I can guarentee a kill
other variants of the Russian Mafia is where instead of pivot D-air it's instead S-air or a Reverse Russian Mafia where you just do a second recovery. Although the reverse mafia is really flashy imo.
Hoyen  [author] Feb 9, 2017 @ 4:36am 
DLight - Recover is available when enemy's health is lower then 120%(700>x>120)
Hoyen  [author] Feb 6, 2017 @ 6:02am 
Training guide
1, Single play, Repeat Combo (I Recommend Damage {130~140} / Position Reset)
2, Bot Game, Try combo with Hard Bot.
3, Almost Done, Try this in 1v1 strikeout / 1v1 Experiment.
4, Try, You're Ready.