Sakura Dungeon

Sakura Dungeon

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Easily Unlocking “Breaker of Armies” Achievement
By jmason333
A guide describing the quickest way to legitimately earn the “Breaker of Armies” achievement in Sakura Dungeon.
   
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Easily Unlocking “Breaker of Armies” Achievement
Now that I’ve completed the game in all three difficulty modes of Sukura Dungeon, gained all the achievements, and literally don’t have any left to do in the game, I thought I would share a fun little “hack” for the game that can help with making runs for achievements after you have already beat the game.

This is especially helpful if you are attempting to legitimately accomplish the “Breaker of Armies” achievement where you have to defeat 5000 enemies.

After the cut scene on Floor 25 where “something seems to be bothering Ceri”, an option will be added to the “Walk Around Town” UI to battle against Ceri. You must remove Yomi and other members from the party (disband) and then go to the new option which will initiate another cut scene followed by a direct battle between Ceri (as the party) and Yomi (as a monster). Do not complete this objective, instead escape the battle and follow the instructions below.

Whenever you select this option to start the fight between Ceri and Yomi, Yomi is always the same level monster as Ceri is (If Ceri is level 80, then the Yomi “monster” is generated at Level 80 as well). This is regardless of Yomi’s actual character level in the game, and has no effect on the character's actual level outside of this battle. This matched difficulty makes Yomi the optimal opponent to gain XP for Ceri in this encounter no matter what level Ceri may be.

If you temporarily replace all of Ceri’s skills with the “capture” skill, and then enter the challenge with Yomi, the auto battle functionality will run indefinitely, forcing Ceri to always guard rather than attack Yomi. Likewise, since Yomi is always an equal challenge for Ceri, her attacks cannot outpace Ceri’s regeneration rate. This means you can run the auto battle for extended periods of time to rake in XP for Ceri from blocking Yomi's attacks. This can be continued until Ceri is the desired level. You can even walk away from the screen and just let the auto battle build up XP for Ceri.



When you are done (or every few levels you may want to save), don’t defeat Yomi, instead escape the battle. Then when you return to the challenge again later Yomi will once more be generated as equal level to Ceri, and the cycle can be repeated as many times as needed. Just to test the theory, I progressed Ceri to Level 200 in about a day using this method.

This is particularly useful to speed up the process of grinding to unlock the “Breaker of Armies” achievement which requires 5000 monsters to be defeated.

If you use this method to get Ceri to about level 125, and then provide her with a skill with a wide target (which attacks all monsters in an encounter) such as the Thunder Storm skill, you can then go to a location that spawns frequent “3-monster” encounters, with only Ceri in the party, and use a Shiny Lure item to increase the rate of spawning.

I find the long corridor found between the teleporter room towards to Hiriko’s bridge on the 3rd floor of the spaceship is an ideal spot to grind this way. At around level 125, Ceri will always get first initiative and be able to wipe out all 3-monsters encountered with a single action.

Turning off cuts and utilizing the “skip” option, this means Ceri can take out about 12 enemies in one minute of grinding meaning you can accomplish 5k monster defeats in about 7 hours – since you likely already have quite a few monster defeats (a couple thousand at least) already at this point it reduces the time involved with unlocking the “Breaker of Armies” achievement to a few hours of grinding at the most, and it can be done in a single sitting.
5 Comments
Asheron Sep 26, 2021 @ 4:56pm 
The kill count in the "beta build", which you need to play for a couple of the other achievements to work, doesn't seem to be additive with the normal build. I recall doing my first run on normal, getting the 1k kills about 80% through, then doing hard mode & abyssal on the beta build and getting the 2.5k kills about 90% through my abyssal run. The 5k achievement to full clear this is super-annoying for sure.:steamsad:
Wolfnoise Jul 16, 2019 @ 7:37am 
It took me about 3 hours from the 2500 achievement
An Angelineer Dec 21, 2018 @ 9:47pm 
While I was thinking about an auto script, the leveling method is quite interesting. I actually like Ceri and making her the strongest knight in the realm should be pretty fun. ;)
Adsarth Sep 17, 2017 @ 1:04am 
...or you can just write a simple program for Clickermann and do nothing but wait for a few hours.
Steve_Macc Sep 11, 2017 @ 7:16pm 
shhhhh, dont tell them the secrets