Tabletop Simulator

Tabletop Simulator

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Mage Knight: Base Game (Scripted)
   
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Number of Players: 1, 2, 3, 4
Assets: Scripting
File Size
Posted
Updated
1.545 MB
Jan 17, 2017 @ 2:50pm
Feb 10, 2018 @ 12:13pm
9 Change Notes ( view )

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Mage Knight: Base Game (Scripted)

Description
This is a stripped down version of the excellent Tragic's Mage Knight - Complete (Scripted) mod, created for anyone who prefers to play with just the base game content.
All original functionality is retained, but all content from expansions has been removed from: enemy tokens, hero decks, skill tokens, map tiles, spell/artifact/unit/advanced action decks.

Some other expansion items, including new characters, are still present to avoid any script issue, just ignore them.
If you want to play with any expansion content, please use the original mod that can be found here:
https://steamcommunity.com/sharedfiles/filedetails/?id=839232603

All credit for this mod goes to Tragic and Cryptosha for their awesome work. Some images were re-uploaded from an old mod by Persona.

This game was designed by Vlaada Chvátil and published by WizKids Games, please support them if you like it.

UPDATE: just as a clarification, all items from the Shades of Tezla expansion are included and can be added to a game without issue. So if you own the base game and SoT, and are used to mixing their components, you can do this here as well. You might want to remove Braevalar's cooperative skill (Nature's Vengeance) however, if applicable.
23 Comments
Mrmaxxpower Apr 17, 2020 @ 7:59pm 
Having problems loading some of the images from google drive. I get an error that the file type is not supported. The main part of the game, the table/board is completely white.
Gene Selfish  [author] Feb 11, 2018 @ 8:25am 
No problem. I love the latest updates that Tragic made to his mod but, as much as I'd like to import them, they're mostly quality of life improvements that aren't necessary to the game.
Also, remember to add me if you want to play online, I'm always looking for opponents. After so much time I still prefer the base game, I haven't even bothered mixing in the LL components to my physical copy.... :)
timbone316 Feb 11, 2018 @ 6:13am 
That makes sense, that he had updated after you borrowed the mod and removed stuff. No worries!
Gene Selfish  [author] Feb 10, 2018 @ 12:26pm 
Sorry guys for being, like... one year late? Images should be fixed now, thanks cryptosha for the working link.
@timbone316: this is a workshop item obtained from an older version of the excellent mod from Tragic that I linked in the description. I didn't align it to Tragic's most recent scripts and additions, and I likely never will because that would basically mean starting over from scratch. I recommend using the original mod unless you really want to leave the expansions out.
timbone316 Feb 9, 2018 @ 10:09pm 
Mine is missing some of the buttons I saw in the tutorial video, most notably the ones for generating randomized terrain tiles. How do I get those to appear, or have they been removed?
cryptosha Apr 18, 2017 @ 1:15pm 
Alioli, 3tamatulg, Gene Selfish: use this file http://i.imgur.com/TyeaSpm.jpg . Also, you can replace the missing file https://dl.dropboxusercontent.com/u/101464227/httpswwwdropboxcoms49rbiqp12c6tunbmk1jpgdl1.jpg with http://i.imgur.com/TyeaSpm.jpg . You can do it if you open MageKnight.json file (# 844707483) with a program like Microsoft Word.
3tamatulg Apr 18, 2017 @ 9:51am 
As previous comment, white pictures only for these decks.
Aioli Mar 22, 2017 @ 1:47pm 
I don't know if it's just me but the advanced action deck and artifact decks' images are not loading, it's just empty, white pictures.
Soribus Mar 18, 2017 @ 4:30am 
Something minor, but the buttons for the rules for Lost legion and teszla are switched. Great work you did there!!!
Gene Selfish  [author] Mar 6, 2017 @ 11:55am 
@9QM remember to uncheck Auto Run in the Scripting menu before loading and making any change to the mod. You can press the Play Scripts button in the bottom right corner to test out, but never save after that: always save-test-reload.
Drop me a message if you need any more help.