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I could make dam areas they have to leave the raft to unclog the river, perphaps as a CP to simulate planting explosives to clear the clog.
A possible course mission could be just a group of desperados trying to escape from lawmen. This kind of setting is perfect for it. However since the raft may not allow melee bots to reach players you have to make players leave the raft temporarily for side missions/healing etc. Other gameplay elements could be dynamite throwers at different heights along its way that have to be killed before it's too late. As other co-op courses, enemies still could use low grade revolvers or shotguns.
I'm not sure what I really want to do with it because I honestly threw it together as a way to practice making canyons because I need to for the last half of the training course. This plays pretty decent as shootout, but yeah someone with a bow or rifles will be getting a lot of kills.
I'll think about ways to turn it into a Course. Do you have an ideas for a "storyline" to go with it?
This could be a nice foundation for a coop course where players go in a raft down the river. As a train entity it would lag a bit in multiplayer I guess but at slow speeds shouldn't be a big issue. It would be a matter of extending the canyon, create some stop areas where they have to do something, re-stock, etc. Just an idea, whatever you decide such canyon river is a cool setting for sure.