Total War: ATTILA

Total War: ATTILA

2,740 voti
Terminus Total War - Imperium
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303.286 MB
15 gen 2017, ore 10:16
22 gen 2018, ore 11:15
26 note di rilascio ( visualizza )

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Terminus Total War - Imperium

Descrizione
395 AD, a year of upheaval. The once mighty Roman Empire, now fat and bloated from years of corrupt and gluttonous rule, is ripe for raids and revolt. The empire claws at itself from within and power hungry retainers set their plans in motion. Then, with the death of the emperor as the catalyst, the empire reached its breaking point and was fragmented into Provincial Governments ruled by centralized Hegemonies in the east and west. Elsewhere, rebellions and those on a quest to forge their own sovereignty appear in the corners of the land. In the north, the Gutes and the Teutons try to establish kingdoms . In the east, the Sabirs and the Hephthalites advance. Near the heart of the old empire is the most turbulent with open revolts such as the Achaian rebellion and the people of Judea in search of dominions. Which path will you choose? What destiny awaits those daring to endeavor for supremacy? Make ready for war!




TW ATTILA: Imperium Mod Campaign Pack
  • New alternate History Campaign.
  • 14 New Factions.
  • Kingdom and empire formation missions for all playable factions.
  • Hundreds of new generals and faction leaders.
  • Over +100 new and unique units.

New Content - Official Expansion Submod
TAGMA - Units, Generals & Buildings Expansion Submod for Terminus TW Imperium
TERES - Battle Overhaul
Tactica Imperium .

Imperium Campaign
This Campaign is about an alternate historical possibility. In this new timeline many things have changed and the stage is set for a completely new story to be told. These changes were brought about by a series of assasinations and political intrigues that ushered in this new reality. The empire is in disarray after the death of the emperor and assasination of his son, who was set to rule the Eastern Roman Empire. In this moment of crisis, revolts and civil wars took root. Both the rulers of the Western and Eastern Empires have delegated limited autonomy and power to their local provincial governments. Some however, such as the Achaians (Roman Greeks who have tried to recapture the essence of ancient Greek warrior pride), have decided to try to seize power through the use of force and political alliances.
In areas outside of the Roman domain new factions have risen. The Gutes (Norse) have invaded Northern Britain. The Teutons (Barbarian) have taken territory in a remote area to try to build their kingdom. The Sabirs (Nomad) are sweeping into the east to create a Khaganate. Judea (Eastern) is in revolt in the Holy Lands.
As far as the mod itself goes many features were implemented, the White huns can now settle and form the Hephthalite Empire. Kingdom Formation Missions and War Weariness have also been added, so watch out for your warlike nature, your people may revolt. There are many more changes added to increase functionality and maximize enjoyment of this campaign.

Enjoy!

Playable Factions
Imperium has a total of 42 playable factions, of which 14, are new and unique, and were never seen before on the Grand Campaign. All these factions have acess to Kingdom and Empire formation events, and missions.




New Units
More than 100 new and unique units have been created for Imperium, and every new playable faction will have unique units only available for them, this will give the factions a much better flavour, and a more distinct identity and culture.

Please leave bug reports and suggestions in the appropriate discussion boxes

Thanks to all that helped with this project

Detailed Credits and Features lists are in the discussions sections below

12 TPY (BETA) version here: http://steamcommunity.com/sharedfiles/filedetails/?id=849962881[/url
Discussioni più popolari Visualizza tutte (7)
29
24 set 2024, ore 14:19
IN EVIDENZA: F.A.Q. PLEASE READ BEFORE ASKING
I AM BUBU
5
1
7 lug 2024, ore 20:26
IN EVIDENZA: Detailed Features and Factions list (Please do not comment)
Terminus
0
16 gen 2017, ore 13:57
IN EVIDENZA: Credits and links for all the great helpers and contributors!
VARIANVS
2.717 commenti
youghboyy 26 apr, ore 0:56 
is it just me or is this mod outdated,if yes then please update it i want to try this mod
ANDY JHONSON QUISPE HUAMANI 22 feb, ore 22:50 
I dont understand why this crap is rated so highly, I just had a battle and it took like 20 minutes and NOTHING happened, units never ever kill each other, is soooo slow and slugish, who likes that? who has time for that? I dont care if its realistic, I dont have 2 hours for every meaningless battle. Yes I mad.
sam.pidgeon 3 feb, ore 12:48 
will this mod ever get updated and is this unit reskin mod compatible ?https://steamcommunity.com/sharedfiles/filedetails/?id=2936042276

also if u want better visuals than vanilla you are more than welcome to use my age of Justinian unit sub mod and extract its data to a new pack.

But it is a very large pack due to amount of files needed for the various helmets,armour,tunics and shields to shield patterns etc,
GrizzlamicBearrorism 25 gen, ore 11:13 
Was gonna subscribe until I saw ERE renamed to Byzantium. :(
Sol' 24 gen, ore 4:44 
very good mod:steamthumbsup:
KoryusaiPL 4 gen, ore 12:00 
Do Slavs have their own missions for create new kingdom or any new features?
biggles9087 2 gen, ore 5:14 
Love this mod just wondering will there be a update soon. Or any plans for one.
Daedrius 1 gen, ore 21:25 
Corinthia uses Barracks/Skirmisher Range/Stables for units. And this is still working great in 2024!
BlueDestinyPiss 12 dic 2024, ore 2:24 
Corinthian rebel can't recruit basic spear man from town building. which make it really hard to fill your army in new province. do anyone know a way to edit mod and add ability to recuit it?
Myogo 5 dic 2024, ore 12:31 
Is there an equivalent to the increased unit sizes (1.5x, 2.0x) for Terminus like Radious has?