Garry's Mod

Garry's Mod

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shared content for car port addon of cynaraos
   
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Type: Vehicle, Addon
Tags: Fun, Realism
File Size
Posted
Updated
23.147 MB
Jan 9, 2017 @ 9:37am
Feb 22, 2018 @ 2:16pm
21 Change Notes ( view )

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shared content for car port addon of cynaraos

In 1 collection by cynaraos
car port addon of cynaraos
7 items
Description
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my materials have changed a lot in the two years since i uploaded the screenshots on this page. so theyre actually kinda better
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16 Comments
Javelin Jan 5 @ 10:04am 
hmm seems complicated I may or may not be able to do it buuut i'll add you later on today so we can discuss it so we dont blow up your comment section thank you for the help.
cynaraos  [author] Jan 4 @ 7:32pm 
the "paintbase_[x]" and separate "paintadd_[x]" material setup system I use in my own models is simply fundamentally incompatible with proper use in models like those of TDM's, I can expand on why if you want me to
Javelin Jan 4 @ 5:03pm 
I looked through the comments and didnt see anything that really helped me but how would I transfer this paint material to another car like TDM's vehicles. I tried it on his prius model with the sub material tool but it turned the car black and gave a little reflection from where my flashlight was so can someone please help. Thank you
-屑霧- Dec 1, 2019 @ 2:26pm 
paintbase_metal
Circuit Dreamer Feb 25, 2018 @ 3:12pm 
What are the textres called for the paint, glass ECT. Like models/cyn-cars/shared/__________
BitCrack Feb 18, 2018 @ 6:16am 
lmao
cynaraos  [author] Feb 18, 2018 @ 6:00am 
im not gonna literally copy and paste the comment i posted just underneath your own comment
artez9 Feb 18, 2018 @ 5:49am 
Damn son how you do this..
cynaraos  [author] Aug 26, 2017 @ 4:24pm 
1. have a pretty good idea of what makes things look realistic and authentic
2. look at how I've set up my materials
3. very optionally: figure out phong warp textures. they can help with really glossy things but they're not as useful for more matte things - without them you can still get most of the way there in regards to realism
that's it - mostly just things that I think a tutorial isn't really useful for, since if you have a good eye for realism, you should be able to figure out how you can do stuff as properly as you can with Source materials. it started to come to me naturally, even a bit before I started experimenting with Source modelling about two years ago.
BitCrack Aug 26, 2017 @ 3:45pm 
These are sooooo cool and well made, can you make a tutorial on it later or at least record it when you'll make another material? It would be nice.