Garry's Mod

Garry's Mod

650 évaluations
gm_dust
   
Récompenser
Ajouter aux favoris
Favoris
Retirer des favoris
Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
Taille du fichier
Publié le
Mis à jour le
44.429 MB
7 janv. 2017 à 13h30
5 juil. 2022 à 4h44
6 notes de changement ( voir )

S'abonner pour télécharger
gm_dust

Dans 4 collections faites par oteek
Season I
59 objets
Season II
61 objets
Season III-IV
90 objets
Season V-VI
216 objets
Description
Current version: v1.2

Sandbox map set around in desert middle east city. Map is based on CS 1.6's Dust I and Dust II.

This map doesn't require any other addons or games, as all of the assets are included in the map files.

MAJOR BUG:
Nodegraph is currently busted and all the workarounds to fix it did not work. If you want NPCs to navigate, do the following:
1. Exit to the main menu;
2. Open the console by holding the ~ key and type ai_norebuildgraph 1
3. Load gm_dust again.

Credits:
Dave Johnston - Dust I and Dust II.
Valve - Textures.
Me - Mashing Dust I and Dust II into 1 map and making it beautiful.

Join my group if you like my addons: http://steamcommunity.com/groups/mawwork

Copyright © 2010-2022 by oteek, All rights reserved.
All trademarks are property of their respective owners.
No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions.
99 commentaires
Charlesxxxsniper707 9 mars à 7h31 
Very good map i remembering achieving this in C:SS called de_dust_full but it was a failure.
Yes Cs 1.6 style is good but css atleast achieved something (can anyone make that?.
Jay! 21 févr. 2023 à 9h19 
hey, I'm making an absolutely horrid map that's basically a bunch of different maps (portal 2 test chambers, gm_construct, a skate park etc.) jammed together and connected with seamless portals, and was wondering if I could use this as I wanted to put cs 1.6 dust/dust2 in anyways
oteek  [créateur] 3 févr. 2023 à 6h44 
next update whenever i have time
NextKuromeThe76Soldier 15 oct. 2022 à 3h18 
any chance for ai nodes to become baked into the map instead of being made from the tool?
Mhmmm Soup 6 juil. 2022 à 12h36 
SHADY SANDS
FFox 5 juil. 2022 à 12h29 
eeeepiiiiic
oteek  [créateur] 5 juil. 2022 à 9h50 
I've had an idea of making a bigger gm_dust map with even more layouts merged, such as de_dust2002 or 828_dust. Maybe sometime in the future whenever I feel like it.
★Bullet★ 5 juil. 2022 à 9h41 
Can you remake interiors and merge it with 828_dust?
oteek  [créateur] 5 juil. 2022 à 4h50 
After 4 years of "correcting small mapping bugs" as described by the TODO, I've finally released a long overdue update. See the changes here: https://steamcommunity.com/sharedfiles/filedetails/changelog/837280639
Lays Potato Chips 22 févr. 2020 à 14h10 
And specific permission to play from the original creators of counterstrike, the maps, and the author of this workshop author all in person. Pretty simple requirements.