Garry's Mod
661 оценки
gm_dust
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
Размер на файла
Публикуван на
Обновен на
44.429 MB
7 ян. 2017 в 13:30
5 юли 2022 в 4:44
6 бележки за промени ( преглед )

Абониране, за да се свали
gm_dust

В 4 колекции от oteek
Season I
59 артикула
Season II
61 артикула
Season III-IV
90 артикула
Season V-VI
226 артикула
Описание
Current version: v1.2

Sandbox map set around in desert middle east city. Map is based on CS 1.6's Dust I and Dust II.

This map doesn't require any other addons or games, as all of the assets are included in the map files.

MAJOR BUG:
Nodegraph is currently busted and all the workarounds to fix it did not work. If you want NPCs to navigate, do the following:
1. Exit to the main menu;
2. Open the console by holding the ~ key and type ai_norebuildgraph 1
3. Load gm_dust again.

Credits:
Dave Johnston - Dust I and Dust II.
Valve - Textures.
Me - Mashing Dust I and Dust II into 1 map and making it beautiful.

Join my group if you like my addons: http://steamcommunity.com/groups/mawwork

Copyright © 2010-2022 by oteek, All rights reserved.
All trademarks are property of their respective owners.
No unauthorized version or modification of this content is allowed to be uploaded to the workshop except under the account ID 76561198019834880. Doing so would be violating Valve's Terms and Conditions.
Популярни дискусии Всички (1)
0
14 септ. в 3:31
Strange triangle
leonidze
99 коментара
Charlesxxxsniper707 9 март в 7:31 
Very good map i remembering achieving this in C:SS called de_dust_full but it was a failure.
Yes Cs 1.6 style is good but css atleast achieved something (can anyone make that?.
Jay! 21 февр. 2023 в 9:19 
hey, I'm making an absolutely horrid map that's basically a bunch of different maps (portal 2 test chambers, gm_construct, a skate park etc.) jammed together and connected with seamless portals, and was wondering if I could use this as I wanted to put cs 1.6 dust/dust2 in anyways
oteek  [автор] 3 февр. 2023 в 6:44 
next update whenever i have time
NextKuromeThe76Soldier 15 окт. 2022 в 3:18 
any chance for ai nodes to become baked into the map instead of being made from the tool?
Mhmmm Soup 6 юли 2022 в 12:36 
SHADY SANDS
FFox 5 юли 2022 в 12:29 
eeeepiiiiic
oteek  [автор] 5 юли 2022 в 9:50 
I've had an idea of making a bigger gm_dust map with even more layouts merged, such as de_dust2002 or 828_dust. Maybe sometime in the future whenever I feel like it.
★Bullet★ 5 юли 2022 в 9:41 
Can you remake interiors and merge it with 828_dust?
oteek  [автор] 5 юли 2022 в 4:50 
After 4 years of "correcting small mapping bugs" as described by the TODO, I've finally released a long overdue update. See the changes here: https://steamcommunity.com/sharedfiles/filedetails/changelog/837280639
Lays Potato Chips 22 февр. 2020 в 14:10 
And specific permission to play from the original creators of counterstrike, the maps, and the author of this workshop author all in person. Pretty simple requirements.