Planet Coaster

Planet Coaster

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Dueling Dragons/Dragon Challenge
   
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Mots-clés : park, sandbox
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6.059 MB
30 déc. 2016 à 12h41
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Dueling Dragons/Dragon Challenge

Description
This is my first full-scale reconstruction of a real-life rollercoaster - or rollercoasters in this case - as I present my rendition of Universal's Dueling Dragons/Dragon Challenge from Islands of Adventure!

The track layouts are as close to their real-world versions as I can possibly get them. However there are a few minor differences, mainly due to game limitations, miscalculations of scale as well as it being created from scratch only using my own memories and experience of riding both coasters as well as using images from Google Earth.
The other major difference is the queue line, which is in fact just a normal footpath – again due to game limitations – you cannot have a single queue path for two rides, so expect a load of people willing to walk ‘onto’ the ride, only to chicken out at the last second and walk away. On top of that, the scenery and footpath layout are also different, but I have tried to get it as close to what it is/used to be in real life.
Both tracks do indeed sync near-perfectly through the ‘near miss’ sections when running adjacent to one another – which can only truly work once when testing, because again... game limitations... So ironically, both tracks run separately when open, which isn’t such a bad thing because it is what the ride does now in real life (sadly)
So that’s pretty much it, but here’s some quick Q&A’s to clear up a few things.

1. How do I get both rides to run together? – You’ll need to close both rides and wait for their little ‘preparation’ sequence to finish. Then pause the game and set both rides to test, un-pause and check to see if both trains leave the station together. If they do, great! If not, then pause, close, test, un-pause until they do.

2. Why are there skulls in the caves? – If you’ve never been on Dueling Dragons before the ‘Potter’ update, the caves in the queue line used to be littered with little skulls in the walls. On top of that, there used to be a cool frozen knight on a horse just before that, which I wanted to put in, but sadly, there’s no objects like that in-game.

3. How long did it take to make? – Several weeks on-and-off, but in-game, only a few hours. The tracks themselves were relatively quick and easy to make, whereas the scenery was a bit of a pain in the backside.

4. Will you make other Universal rides? – It depends. I want to make the Incredible Hulk coaster quite badly in PC, but for some reason there’s no ‘Twister’ coaster type in the game yet. Not only that, but the launch systems on rollercoasters in the game have to be horizontal. However, I have faith that Frontier will release a similar coaster type to the Hulk soon!

5. Can you upload the tracks individually to the Workshop? – No. It’s not that I don’t want to, it’s just the fact that I can’t without the whole setup breaking. I mean, sure I could upload both tracks and the castle, but there’s the footpath, the terrain edits and several other factors to consider. So instead of asking for individual pieces of the puzzle, why not just have the whole set in one little bundle?
10 commentaires
Cardyn 22 févr. 2018 à 9h51 
These were the best coasters i ever rode, it pains me to know that they are in a junk yard now.
Generic3141592 11 aout 2017 à 9h13 
Dueling Dragons: 1999-2017. It will be missed. But hey! One might go to Valleyfair for all we know or Dollywood or SDC. I'm not sad to see it leave, but am excited to see where they will go. It's Universal, so they'll want to make money, and theres no better way to do that by selling it out of the chain. Or theres the relocation route, they could send them both to Hollywood. Anyway, Great work! It is spot on and very well made! Props to you!
-Generic
Intimdator026 5 aout 2017 à 5h52 
i am glad u re made this coaster i never rode it in real life but still a fan of this coaster i can true lee say this coaster well be true lee missed once the real one is gone :(
Websearcher 20 avr. 2017 à 14h22 
I love your creation or should I say re-creation. With the new update as of Apr 11th. The coasters can now be chained to run together in sync like they did in the past. The entire set-up can now be saved as a blue print as well since it is less than 4000 pieces. It is a shame that blue prints do not save the pathing though. Once again, I love this coaster and you did it justice. Thank you for sharing.
R3dDragon 24 mars 2017 à 0h46 
awesome job , :)
Fraken 5 mars 2017 à 15h47 
Great work, awesome detail. I have seen theYoutube video and it had me hooked. I wen to Florida last October but missed a chance to ride due to the Hurricane. Anyways I have subscribed to the ride, but for some reason it will not show up in my game. What can I do. Thanks
TytyMcFly 24 févr. 2017 à 21h55 
Why dont they just add station sync into the game its been in tycoon for years
USBoy1776 4 janv. 2017 à 16h29 
super geile Bahn <3:steamhappy:
DontPanic42 31 déc. 2016 à 10h13 
Looks great.

Lots of great memeories of that ride and the pre potter queue lines decorations.
legendo 30 déc. 2016 à 19h04 
This is awesome, I loved this ride when I used to work there. I would ride it as many times as I could in a row some days.