Serious Sam 3: BFE

Serious Sam 3: BFE

48 ratings
MK III Grenade Launcher
   
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Content: Weapons
Game Mode: Single Player
File Size
Posted
9.617 MB
Dec 14, 2016 @ 8:47am
1 Change Note ( view )
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MK III Grenade Launcher

Description
(Please stop suggesting cool mod ideas, I've got other things to do :P)

This mod replaces Devastator with MK III Grenade Launcher from SSHD.
It not only looks, but functions just like in SSHD! (only in Singleplayer though)

Have fun with it and report any bugs here in the comments.
22 Comments
NSKuber  [author] Oct 12, 2020 @ 5:21am 
Why? Fusion already has it as part of HD games, and it works much better there.
Call Me X Oct 8, 2020 @ 9:30pm 
please port to fusion
BargleLoco Nov 6, 2017 @ 8:56am 
This is awsome. The devestator i felt was just a glorfied sniper with a bit of splash damage. This weapon makes the game feel much more dyamic, as lobbing balls of explosive payload i think is what was missing from Sam's arsenal.
PootisMayo Jan 16, 2017 @ 1:23pm 
I thought it was a glitch.
NSKuber  [author] Jan 15, 2017 @ 9:56pm 
Uhm, what? Here and in other games MKIII uses one grenade ammo to fire one grenade.
PootisMayo Jan 15, 2017 @ 11:04am 
Is it true that when you fire the MKIII, it uses one grenade at the cost of two? It didn't seem right.
GrechHerald Dec 29, 2016 @ 3:11am 
I'm not using it anyway, except for survival. Thanks for the help.
NSKuber  [author] Dec 29, 2016 @ 3:09am 
So if you don't have invisibility enabled, it works?
Ok then. The problem is while you're using invisibility cheat, you are invisible to the script too, and it needs to see you in order to do its magic. So just don't use invisibility together with this weapon. I will not try to fix this.
GrechHerald Dec 29, 2016 @ 2:42am 
Indeed it's invisibility cheat. After I pressed "I" to activate the cheat the same problem occured. The was no script error in the console, not even one. Still though this needs to be fixed in my opinion.