The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

183 ratings
New Shout - Inferno Storm
   
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Category: Magic
File Size
Posted
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8.824 KB
Feb 8, 2012 @ 10:50am
Feb 9, 2012 @ 12:33am
1 Change Note ( view )

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New Shout - Inferno Storm

Description
This mod will add a new shout (I believe the very first mod to actually do so) to your character, called Inferno Storm, the same as used by Alduin. By activating a blue pillar on top of the Throat of the World, this shout is added to your inventory.

It is the first mod to add a new shout to the game, as far as I know. I have searched all over the internet and there was no mod then that added a new shout to the list of shouts. There were some shouts replacers, sound file replacers, but no new shouts.

It's effect looks like the mod Apocalypse v2, because we both used Alduin's spell already in the game. Difference is, he made a tome that teaches you a spell (which costs magic) that uses the spell effect already in the game, I made a new shout. And that's a big difference. The way shouts work, I couldn't just use the spell already in the game. I had to make three magic effect and three spells which looks likethe original spell, but had different area's and durations, then make a new shout which uses those three spells, tell the creation kit which words to use and add it to the game. This had never been done before and I was very proud when it worked. The shout alduin uses cannot be used by the player, because it has no cooldown, and if you shout one or three words, there is no difference. In my mod there is. So that makes this mod superior to a mod that just adds the spell/shout already in the game and makes it unique because I made a whole new shout, based on one already in the game.

Bugs:
Shouts work in the game by learning words. If you have not yet learned the words needed for this shout in the game, you cannot use the shout. Luckily, there are these console commands to teach you the words:

player.teachword 20E18
player.teachword 6029A
player.teachword 3CD31

How to uninstall:

If you uninstall this mod by simply removing the files, you will break your savegame. If you want to uninstall this mod without breaking your savegame, follow these steps:

DO NOT UNINSTALL THE MOD (if you did, install it again)
Load your savegame
Use this console command: help "inferno storm shout" 0
The game will give you a form id (for example: 1F000D69)
Now, use this command and instead of (formid) you use the form id you just got: player.removeshout (formid)
Now save your game.
Exit the game.
Now you can safely delete the mod files without ruining your savegame. Next time you start up your game, you will get a warning message, just click continue and all should be good.

Thanks to Animositisomina for finding this bug and it's solution!
83 Comments
One Whole Dragon Jun 11, 2020 @ 8:28pm 
ok, i have a problem with this mod
for some reason, when i used the pillar at the throat of the world it taught me the shout but didn't actually give me any of the words - they're not available for me to unlock.
lucas.oneal Jul 9, 2018 @ 12:03am 
WHERE IS IT?:: next to the word wall with parthurnaax (maybe, if he's still alive) at the Throat of the World
this was a perfectly thought out mod!!! and it is seemless and smooth (and my machine isn't the best with immersive mods like this)
i only used the shout a couple times, but it is epic!!! while it is op as hell, it can be troublesome to save games for other things to do if you used this anywhere in a major city, with killable quest giving npcs about
another way around the uninstall bug is to revert to a savefile before activating the pillar and learning the shout
smr54 Oct 29, 2016 @ 6:05am 
GREAT mod! Please tell me you will be making a SSE version.
bigeast451 Jun 13, 2016 @ 3:53am 
I just wanted to say thank you. I've been playing Skyrim since 2013 and I have been waiting for someone to make a mod for Alduin's Shout. It works perfectly. I used it on a Stormcloak camp. Not only did it kill all of the Stormcloaks and their horses, it also killed a cave bear, a Saber Cat, two Necromancers, and a Skeleton. Where they were, I have no idea. But apparently, this shout covers a wide area. But it is AWESOME!!!!!!!!!!!
ragnar the red Jul 15, 2015 @ 7:07pm 
ok i need help gettiing it to re install cus it wont even let my skyrim open now
prospectpilot123 Mar 24, 2014 @ 6:50pm 
bro...can you please add the viin mul riik shout. its the one alduin uses to make that thick fog in sovengard. i want something like zabuza's hidden mist jutsu from naruto and alduins fog is perfect...just add a detect life effect when active and enemies in the fog go into searching mode.....would that not be perfect.
Ruby Dec 29, 2013 @ 1:59am 
When I used the shout it summoned odahviing and alduin and they both attacked me. .__.
Also,I don't get the uninstalling process.The console command doesn't work for me.Is it fine if I loaded a save from when I didn't have the shout and uninstall it then?
Blackfire Valkryie Aug 4, 2013 @ 8:43am 
Is it possible for u too add voice to this shout? it would god awsome then for sure. still even without the voice over its very good. i thought the spell was just cheap. this is a shout only ability and im glad u stayed true to that.
Ryan May 20, 2013 @ 9:57am 
I am completely new to making mods, and haven't made any yet, but I have an excellent idea for a new (not a replacer) shout, and I was wondering if you would be willing to give me some tips as to how to go about creating it. I have no idea how to use the CK yet. If not, thank you for your time, and I won't bother you further.
aa Aug 31, 2012 @ 11:27pm 
good!
이거 그 사븐가르드에 그거구만