Garry's Mod

Garry's Mod

2,831 ratings
Patriarch SNPC[Killing Floor]
Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
130.433 MB
Dec 6, 2016 @ 8:18am
Feb 2 @ 7:07am
66 Change Notes ( view )

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Patriarch SNPC[Killing Floor]

He is back, and he is got some new tricks! This mod add SPNC Patriarch from game Killing Floor. He is very angry and dangerous! Npc located in NPC -> Killing Floor Zeds.
BONUS: How to make patriarch health go down fast? Bombs! Now you can plant bombs, that work like mines. Pipe bombs located in Weapons -> Killing Floor.
Also you can play as patriarch! Pill located in Weapons -> Killing Floor Pills. Controls: Duck button - heal (only work when you have at least 75% hp), Reload button - rocket, Attack 2 - shoot minigun (holding will increase shooting time, but it's limited), Walk button - radial attack.
You cant turn on\off something like night vision. To do it just press flashlight button (default F).

Console commands:
  • kf_npc_patriarch_music (1 def.) - clientside command, that controls patriarch music. If set to 1 - patriarch theme will be played if he is alive.
  • kf_npc_corpse_dietime (30 def.) - serverside patriarch ragdoll will disappear after this amount of seconds. 0 - disable disappearing.
  • kf_npc_difficulty (2 def.) - patriarch health and damage depend on difficulty. 0 - beginner, 1 - normal, 2 - hard, 3 - suicide, 4 - hell on earth.
  • kf_npc_patriarch_zed_spawn (1 def.) - patriarch will spawn some zeds (if possible) when want to escape and heal. 0 - disable.
  • kf_npc_patriarch_santa (1 def.) - 17 dec. - 14 jan. patriarch will use santa skin and sounds. 0 - disable, 1 - enable, 2 - use always.
  • kf_npc_patriarch_intro (1 def.) - controls patriarch intro. If set to 0 - will be no intro, 1 - intro animation, 2 - intro animation + camera.
  • kf_npc_patriarch_hp (4000 def.) - controls patriarch health. Mainly health depend on this value. Don't forget that this health will be scaled with "kf_npc_difficulty".
  • kf_npc_hp_per_player_enabled (1 def.) - if set to 1 - patriarch health will be changed depending on player count. 0 - disable, negative values - imitate player count. Example: -6 similar to 6 players on server.
  • kf_npc_gore (1 def.) - if set to 1 - patriarch left leg and arm dismember when he die from explosion.
  • kf_npc_hardmode (0 def.) - if set to 1 - patriarch will be harder. He will not change running to walking when use melee, get new ability to shoot rocket in mortar mode sometimes and minigun will be stronger.
  • kf_pill_zed_friendly (1 def.) - if set to 0 - zeds (excluding patriarch) will attack player, that use zed pill.
  • kf_pill_player_friendly (1 def.) - if set to 1 - zed player can't melee damage another zed player.
  • kf_pill_firstperson (0 def.) - if set to 1 - firstperson in zed mode will be enabled. Hard to control.
  • kf_npc_taken_dmg_scale (1 def.) - damage taken by zeds will be scaled. 2,75 feel almost like in game with default weapons :)
  • kf_npc_death_messages (2 def.) - show death messages for zeds. 2 - for all, 1 - for big zeds, 0 - disable.
  • kf_npc_count_kills (1 def.) - killing zed add frag to scoreboard. Same happens when you kill player. 0 - disable.

-Model, Textures, Sounds - Tripwire Interactive.
-Porting resources and coding - ERROR(me).
-Mortar shoot code - Vhite.

•You can find info about how to support me in one of the mod's discussions.
Popular Discussions View All (3)
Mar 28 @ 11:34am
PINNED: bug reports
Apr 18 @ 2:50pm
what's the Welder Used For?
Mar 19 @ 8:28am
PINNED: Want to support me?
< >
ScottyBoyo Sep 23 @ 6:30pm 
i was poking around in the code of this addon trying to see if i could find a way to change the music to another sound file, i managed to but however the rest of the NPC seemingly broke, but i thought it was no deal. If it broke i could just wipe the file and reinstall, but in spite of cleaning GMAS, deleting the edited file in of itself, reinstalling. The bug continues

[Patriarch SNPC[Killing Floor]] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/npc_kfmod_patriarch/init.lua:326
Brishen Aug 5 @ 6:10pm 
I must say, this is one of my favorite mods. him and the extra stuff from KF. it feels like a real enemy, a true boss thats well made with many attacks and even a few heals, while slowly increasing in strength enemies come from out of sight areas while hes alive.
Critical Aug 4 @ 1:55pm 
I actually want him to wander but does he right? he won't wander on my server
Capelock The Capelord™ Jun 22 @ 1:50pm 
Would you be able to do the Killing Floor 2 Patriarch with the Pill and NPC? I have seen the is a model with a ton of animations around so would that be possible?
mebius Jun 11 @ 1:43am 
Спасибо, я уже попробовал и разобрался. Топ мод!
ERROR  [author] Jun 11 @ 1:27am 
Она на рандоме.
mebius Jun 10 @ 6:46am 
А как ей стрелять игроку? Я все прочел но немного не понял как стрелять. За вашу работу респект +:steamthis::steamthis::steamthumbsup:
ERROR  [author] Jun 10 @ 5:33am 
Это одна из ближних атак
mebius Jun 10 @ 4:39am 
а стрелять как это называется "цаполкой из живота" можно стрелять?
Lurtz333 Apr 18 @ 2:47pm 
@Gorlami there should be a command to enable/disable the kf npc death messages.

unless im mistaking on what your saying