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The Ancient One (Race) - Discontinued, may be revived after revision and recreation
   
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Nov 24, 2016 @ 10:29am
Dec 31, 2016 @ 7:35am
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The Ancient One (Race) - Discontinued, may be revived after revision and recreation

Description
-IMPORTANT-To use the new weapon grade that this mod gives you you will either have to find 8 AI cores or use one of their starts.

Basically a massivley buffed up skeleton, the lore description can be read in charecter creation. These guys have ridiculouse amounts of health (400 for arms and legs, 600 for stomach and chest, 300 for head), they do not bleed, nor do they have hunger. Because of this they are bad at farming and cooking as they have never needed to do it. However they are good at crafting, attack, science and robotics. They can also swim unlike skeletons and they are not attacked on sight by Holy Nation (unless you piss them off or use one of their starts). So yeah. They also regenerate wound health unless it's a criticall wound.

-Dicontinued after I lost the core files when I got a new computer. May be revived sometime in the future. Yes, I may be returning to modding.
11 Comments
Jarold Smith Jan 27, 2018 @ 7:07pm 
This mod is freaking amazing, but could you make ancient one tier weapons have Meitou damage stats? Right now if you have a crafting meitou mod, or find a meitou grade weapon, its either really high damage or high accuracy/block.
Kirron  [author] Jun 30, 2017 @ 11:22pm 
It might be something that's changed with one of the updates, I haven't really be on Kenshi in a while (read: a few months) so I don't know why it would be conflicting/doing what it is. I might have a look, but chances are I might not.
[III%]PsychosocialPenguin Jun 30, 2017 @ 4:06pm 
I am having an issue with the new weapon grade. After collecting 8 AI cores and putting my 85 rated weapon smith on the table, the weapons always turn out Model 1 grade without any of the Ancient One buffs....I know the mod is partly working because I have purchased multiple Ancient One grade weapons, which are currently being used. Any thoughts? Great mod btw :steamhappy:
Benni Mar 3, 2017 @ 1:52am 
your mod changes the normal (1 Person) Wanderer Start to start with 3 People

great Mod though :)
Heavenknight Jan 13, 2017 @ 9:16am 
okay. no worry. I'm hoping Dev can add new class like the ancient one and they might not look like skeletons but something more. maybe. idk
Kirron  [author] Jan 13, 2017 @ 8:40am 
@Heavenknight Sorry, armour is limited to the same as skeletons. I might try to get that working with the skin but no promises.

@Exceptional Can fog people and cannibals eat skelletons? If they can't their safe. Also it is one of my first race mods, and the dialouge stuff is complex as hell. If you can recommend a modder to me who knows how to get that sort of stuff working, please tell me and I can try to contact them about it.
Heavenknight Jan 3, 2017 @ 9:54pm 
what about armor? can they wear all different kind armor or just limited?
Exceptional Jan 3, 2017 @ 6:42am 
also they don't have any dialogue.
Exceptional Dec 31, 2016 @ 5:43pm 
and the fog peoples too
Exceptional Dec 31, 2016 @ 5:43pm 
Hey,did you make sure the cannibal cannot eat them?