Total War: WARHAMMER

Total War: WARHAMMER

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Flesh Hounds of Khorne
   
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Tags: mod, Units
File Size
Posted
Updated
2.140 MB
Nov 15, 2016 @ 7:16pm
Nov 19, 2016 @ 1:06am
3 Change Notes ( view )

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Flesh Hounds of Khorne

Description
THIS MOD IS INCOMPATIBLE WITH THE LATEST PATCH AND IS NO LONGER BEING UPDATED! I am now discouraged from further updating this mod due to the new update having to change so much of the structure of some of the tables that this mod uses. It's not that I can't do it, It's just that the updating process is so tedious and annoying that I'd much rather work on new mods that I know will work for the latest patch. However, I will give full permission for anyone to update this mod for the new patch, provided that I am fully credited and added as a Contributor. In addition, a link to the original mod should also be added to that mod's page.

This mod adds a new lore-friendly Daemon unit to the Warriors of Chaos roster: the Flesh Hounds of Khorne! They can be recruited in the campaign and can also be used in Custom Battles.

REQUIREMENTS:
This mod requires the Chaos Warriors DLC. No other DLC is required.

TO DO:
- Work out how to implement a custom Daemon attribute to replace the Undead one that this unit currently uses.

BUGS:
None so far. If you find any issues, then please let me know!

CREDITS:
AndrewOverload519 (aka Me) - Mod creator, duh.
Source image for unit card - http://vignette4.wikia.nocookie.net/warhammerfb/images/4/4e/FleshHoundofKhorne1.jpg/revision/latest?cb=20130417024234
13 Comments
SquizMaster0 Nov 22, 2016 @ 2:02pm 
sweet! the hounds have been some of my favourite models in both WHFB and 40k
MR Fire Wolf Nov 21, 2016 @ 1:05pm 
cud you add more daemon units to the game eavan if they are reeskind sos for speling
steelmidnight Nov 20, 2016 @ 6:05pm 
@WOLFKING Khorne cares NOT from where the blood flows, so why should we?!
Krakenmeister Nov 19, 2016 @ 10:56am 
@AndrewOverload519 Thanks so much! I'm so bad at model editing, my flesh hounds as of right now look absolutely terrible.
AndrewOverload519  [author] Nov 19, 2016 @ 10:38am 
@ EgyptFalcon: Sure, go ahead! :)
Krakenmeister Nov 19, 2016 @ 9:02am 
This model looks amazing! I'm working on a mod that will include a new campaign, and it will involve all sorts of new units for the Empire and Chaos. I would love to use these brilliant models with due credit, of course.
Wolf King Nov 18, 2016 @ 11:07pm 
BLOOD FOR THE BLOOD GOD, SKULLS FOR THE SKULL THRONE! @steelmidnight
steelmidnight Nov 18, 2016 @ 1:02am 
Yeah, they said it. Mark of Khorne, Frenzy, Fire damage to represent thier magic damage, and make them bigger then standard hounds if they are not already (flesh hounds are as big as horses. There is even a champion who rides one, Arbaal the Undefeated, albiet its slightly bigger then standard flesh hounds because its special, BUT when I hold it up (the model) to a regular flesh hound, its barely noticable...SO yeah these sucker are big mean and nasty lol! What you HAVE done looks GREAT! Just make sure they get these features to be "real" flesh hounds, and you will have nailed it! I am probably Khornes number 1 fanboy for nearly 30 years now, so this is coming from experiance :P
AndrewOverload519  [author] Nov 16, 2016 @ 3:08pm 
@ The Prattman: It should be.
The Prattman Nov 16, 2016 @ 12:33pm 
Is this save game compatible you know? :)