Stellaris

Stellaris

98 ratings
Improved Leader Dynamics
   
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19.972 KB
Nov 15, 2016 @ 3:42pm
Dec 21, 2017 @ 8:21am
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Improved Leader Dynamics

Description
Improved leader dynamics makes the lives of your leaders less static.

Main features
  • Increases the probability of gaining a second trait when levelling up.
  • Makes it possible to gain a third trait at higher levels.
  • Scientists are more likely to gain a trait relevant to what they are doing at the time (leading research or captaining a science ship).
  • All leaders gain a small amount of experience every month regardless of what they do.
  • Scientists gain more experience from leading research and less from surveying the unknown (though they still get more experience when out and about than when in the lab).
  • Leaders start at level 0, and get no bonuses except those from their starting trait until they level up.
  • The leader pool is larger (5 instead of 3) and refreshes faster (every 5 years instead of 10).

Localisation
No localization needed, this mod will work in any language!

Save game compatibility
This mod should be compatible with existing save games.

Compatibility with other mods
This mod modifies the following vanilla files, and should be compatible with any mod that does not modify the same files:
  • common/scripted_effects/00_scripted_effects.txt
  • events/leader_events_1.txt

This mod should be compatible with mods that simply add new leader traits, but leaders will not gain any of those traits when levelling up. If another mod add their new traits to the list of random traits in 00_scripted_effects.txt that mod will conflict with this mod.

NB: This mod conflicts with Researcher Trait 'Fix'. It does however include equivalent functionality, so simply disable that mods if you enable this one.
Popular Discussions View All (1)
0
Feb 6, 2017 @ 2:22pm
Updated level progression
Jon Severinson
55 Comments
Ghost Fox Dec 15, 2018 @ 4:41am 
This mod breaks a lot more than that, considering it hasn't been updated in almost a year and, as such, is full of pre-2.* files.
spolokh Dec 15, 2018 @ 3:49am 
This mode breaks robots assembling
LemurFromTheId May 25, 2018 @ 8:36am 
WARNING: Do NOT use this mod. It works superficially, but it subtly breaks many other things, as it overwrites certain game files with its own ancient versions.
折射 Apr 21, 2018 @ 8:57am 
@Jon Severinson: Will the affect AI?
Black Raven Apr 10, 2018 @ 2:02pm 
I love the core mechanics of this mod, but sadly it triggers negative traits way too often for some reason, seems almost gaurnteed to get least 3 guys with negtives in the early years :-(
Rord64 Apr 8, 2018 @ 1:24pm 
Would love to start using this mod, but its currently making Marauders not spawn for some reason
Ghost Fox Apr 2, 2018 @ 11:38pm 
Easily fixed on the client end. Go to "Documents\Paradox Interactive\Stellaris\mod", open the "ugc_800530984.mod" file with Notepad or equivalent, change the supported version line.
Black Raven Apr 2, 2018 @ 10:40pm 
I understand this works, but any chance it could be updated just to get rid of the annoying warning on startup please
Necrosaro Mar 27, 2018 @ 5:08pm 
Works for me
Gopher Mar 16, 2018 @ 10:09am 
So, does it work, then?