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I wanted to get started into modding with this game with something light so I was trying to make a modified version of the prosperity, a MK II if you will, that would have improved shields and turret mounts and such.
Basically I wanted to make it a viable if somewhat less combat worthy option for those who want to gather resources faster but not have to switch ships for decent combat if needed. I also wanted it to automatically generate and launch borehole torpedoes much as it does with scavenger swarms, and the same with gas resource and its proper collector, making it a proper resource gatherer.
Last I wanted to make it a research option that required the mk I researched first. However, the structure of the scripting is somewhat confusing to me and I cant even find the scripting for the auto scavenging.
I was wondering if anyone would be willing to give me some pointers and advice.
My pleasure. I hope it's helpful enough.