Kenshi
85 ratings
AI Core Carriers
   
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3.518 MB
Nov 7, 2016 @ 5:26pm
Nov 7, 2016 @ 6:22pm
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AI Core Carriers

Description
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Throughout the ruins of the Floodlands, a few Skeletons have taken it upon themselves to carry and protect the greatest intellectual treasures of the Ancients -- AI Cores, the progeny of Skeletons themselves.
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Because of the current dearth of AI Cores, I felt like there needs to be SOME source of them without having to savescum importing worlds over and over. Specific to the Floodlands, this adds Skeletons simply titled "AI Carrier." They are passive unless attacked, but once provoked they are EXTREMELY dangerous. Bring a team of good fighters to take them down. Your reward? An AI Core, obviously.
They have moderate-quality gear, nothing special, but they have straight 100 in most combat-related stats, which is why they're so threatening. Also, the non-hostile Skeleton drifters that also spawn in the Floodlands will come to their defence if they happen to be near each other.

While this method of gathering Cores may not be the intended way, I don't consider this a cheat mod -- it's a difficult fight that requires a good team, good gear, and a bit of preparation. For each core.

Should be widely compatible. They may get weaker, or at least slower, if you use a mod that changes the weight of AI Cores (Stronger Group Combat does, for example).
25 Comments
We'll bang, OK? Feb 6 @ 3:53am 
Any way to make it not a single skelet, but a small squad? 3-5 weaker 'helpers' and a squad leader with core.
ElPerroPursuer Feb 22, 2024 @ 7:14am 
Muchas gracias gran mod
Mr.K Mar 16, 2023 @ 1:42pm 
i will now enslave the strongest skeletons
AccursedAlarm Jan 5, 2019 @ 1:41pm 
I cant seem to find them in the flood lands 😓
Mods Oct 10, 2018 @ 2:08pm 
Great mod, hell I think reducing them to 80 combat skills from this mod and just removing the AI cores from the scrapyard would be an improvement to the current situation both lorewise and gameplaywise
Eudae May 4, 2018 @ 11:46pm 
Nevermind, can confirm it's still working on experimental. Just rare. Proceeded to get my ass kicked as well, along with 6 mercs I hired so there's that...
Eudae May 4, 2018 @ 11:02pm 
@Lexa's, bit late but I also have not found any on the most recent experimental branch. Although, maybe they're just rare? Wish I knew, I only came across about 10 spiders and 2 normal skeletons.
Scar Mar 3, 2018 @ 9:57am 
i'm not finding any
Waladil  [author] Jan 10, 2018 @ 9:08pm 
Its been a really really long time since I've looked at the mod, so I'm not certain, but I think I gave them their own faction so they'd be neutral to everything
Innocuous Jan 10, 2018 @ 7:57pm 
Are these guys still tied to the Skeleton faction?