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It shortens the wind-up (meaning your strikes hit sooner) as well as the cool-down between attacks (meaning you can input another attack sooner). That makes the skill damn good with most weapons but especially with buster blades. You can literally fire off charge crush and hit your target even before you see the blade strike your target. Of course using that skill changes the timing you might be used to, so it's not a beginner friendly skill at all. But once you learn how to use a speed boosted weapon, your dps WILL skyrocket.
I like it and its useful for everyone who doesnt understand well the DMG / Critical Multiplier nwn
10/10 Well Done!
SSS+ :3
For example:
Using the Kurogane Scythe and the Olybrius Scythe (a scythe with ◎◎ in F) the differences are 867 vs 694 at +30. However when fighting an aragami with weakness to F, Olybrius' damage becomes 1041 or 1215.
But in return, if you're fighting one that resists F, the damage output for Shiranui becomes 555 or 139.
And it's because of that I prefer raw weapons. But, if you have a weapon for each element, you will out damage a raw weapon user.
But one think I have to aks:
How do I know if the aragami is weak or very weak against the chosen element?
As you certainly know the multi elemental or oo elemental weapons a weaker than no elemental or one-elemental weapons.
So maybe it's better to abstain from oo ones.