Stellaris

Stellaris

100 ratings
Multi Galaxy Performance
   
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Oct 12, 2016 @ 2:47am
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Multi Galaxy Performance

In 1 collection by skud13
Galaxy Maps
10 items
Description
I have a newer version of this out: https://steamcommunity.com/sharedfiles/filedetails/?id=780559390

This one will still be the best for performance though.

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I always wanted to be able to have more than one galaxy in the game. So I made this using the Stellaris Galaxy Generator by Retalyx.

This is a lite map mod, designed to be played on almost any system without lag.

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The map is a static "galaxy", with two major clusters of stars, each numbering in and around 400-500 stars as well as numerous small galaxies ranging from 12 stars to 80. There exists no hyperlanes between the various galaxies. I've designed the mod to have inter-galactic warfare be an end game thing, requiring either the Jump Drive or Psi Jump Drive in order to cross the vast distance between the two galaxies.

In order to set it up how I wanted it to, I had to extend each Jump Drive's range to a multiplier of 7.0. Obviously this would make it very unbalanced, so I changed both drives to work like warp drives, but with much faster travel (6 times faster than warp 1), and much larger range, but not instantaneous like default jump drives. If you're using wormhole technology, you'll probably only want to use jump drives for traveling between galaxies.

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if anyone knows how to get rid of the galaxy center graphic, I would like to hear it, thanks. Also if anyone knows how to expand the map height and width beyond the 1000 limit please let me know and I will completely rework this mod to include numerous galaxies.

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Map width and height = 1000
Number of galaxies = 7
Combined star count = 877
Random or Static systems = Static location, random contents
Nebula = Plenty surrounding the outer galactic regions

Designed to be played with a maximum of 31 empires. I recommend using a mod that adds more pre-ftl species to the game to make the galaxies more emergent, and to use a mod that allows jump drives/psi drives to be researched no matter what FTL you're using.

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My other map mods:

Two Spiral Galaxies - Performance: http://steamcommunity.com/sharedfiles/filedetails/?id=779473860
Two Spiral Galaxies: http://steamcommunity.com/sharedfiles/filedetails/?id=778587647
Two Galaxies: http://steamcommunity.com/sharedfiles/filedetails/?id=778438574
77 Comments
Meruém - der vergessene König Jul 15, 2021 @ 2:13pm 
"PLEASE UPDATE" - IT IS NOT POSSIBLE!!! ASK PARADOX WHY!!! NOBODY HAVE ENOUGH TIME TO FIX SUCH STATIC MAPS BECAUSE stellaris HAS BECOME TECHNICALLY TOO BIG!

Unfortunately, there isn't enough information about the galaxy generation.
Doctor Proteus Jul 9, 2021 @ 9:09pm 
Based Rayki. :lunar2019coolpig:
Rayki Jan 16, 2021 @ 11:28pm 
Hey people, "Please update" is one of the reasons I got out of mod making, two days after a game update "Please update", it's fucking rude and entitled, this shit is fucking free you have NO right to ask for updates, fuck off. :)
Pitlos Tails Oct 7, 2019 @ 7:41am 
pls fucking update
Blue North Star Jan 19, 2019 @ 8:49pm 
What's the difference between this one, and the newer one? Besides supposedly better performance.
Wrekingballryan Oct 16, 2018 @ 4:20pm 
please update hasnt worked since update 2.0 and this is by far my favourite map.
�[Dire_Venom]� Jul 6, 2018 @ 10:29pm 
Woud love to see more of this
Rezürrekt Feb 28, 2018 @ 7:57pm 
best concept ever!
Rezürrekt Feb 28, 2018 @ 7:57pm 
update please ;-;
Tavixo Jan 15, 2018 @ 2:16pm 
update pelase, This is such a cool concept but its outdated.