The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Elsweyr: Senchal City [BETA: Ver. 0.3.5]
   
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Jun 19, 2012 @ 2:52pm
Jun 20, 2012 @ 3:52pm
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Elsweyr: Senchal City [BETA: Ver. 0.3.5]

Description
FOR THE LATEST VERSION, SEE SKYRIM NEXUS
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Elsweyr: Senchal City~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~UPDATE: Ver. 0.3.5~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


-0.3.5: Added Crime Faction (Currently Innactive as it causes Crashes)
-0.3.2: Bugfixes
-0.3.0: Tavern has an inside (Very Basic), Also Customs office now set up
-0.2.0: You can now enter Senchal Through the docks at solitude, there is a trapdoor on one of the boats.
-0.1.6: Bugfixes
-0.1.0: [open Beta]


Up-Next: MORE Insides to some of the buildings
Coming soon: Merchants, Blacksmiths and more unique NPCs

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Ok, This is my first published Mod for Skyrim.

The idea of this Mod is as a beginning of creating areas from the land of Elsweyr using information taken from the books within skyrim, oblivion and morrowind. I started with Senchal as it was, in my opinion, a nice idea for a city, and something a bit different from anything else in Skyrim so far.

This is a VERY unfinished version of the Mod. With only 4 or 5 areas within Senchal Built so far. This includes:

-The Main Docks
-The Market Place
-Housing Area
-poor area

This is a very early version and I want lots of constructive feedback (please no haters, if you dont like the idea, dont use it)

So far there are only a few NPC's in the city, including a few guards and a couple of other NPC's. This is in no way representative of the population that will be in the final release, but as NPC's and navmeshing for them is something best done once ive built the city, Im saving a lot of NPC's until later development.

Please Don't re-publish/re-release my Mod, as I'm putting a lot of work into it and would rather take credit ;-)

Please note: as of this current release, I haven't added any models or files to the game, I've only combined objects that are already in use, in the future, if needs be, i will be adding objects into the game.

Thank you, and Enjoy
10 Comments
Egh Jul 2, 2012 @ 7:36pm 
k i will wait then
CaptainBeardzy  [author] Jul 2, 2012 @ 6:15pm 
This version is pretty outdated, but will be updated soon. There isn't much content, more of an early look at what I will be creating.
Egh Jul 2, 2012 @ 6:03pm 
i have not downloaded this mod but would like to know if it is worth downloading in it's early stage????
✠ GrobohOverlord ✠ Jun 28, 2012 @ 10:27am 
yeah cool mod want to see more of tamriel ^^
CaptainBeardzy  [author] Jun 24, 2012 @ 1:43pm 
There is also a newer version of this mod on the Skyrim nexus, which i haven't had time to upload here yet
CaptainBeardzy  [author] Jun 24, 2012 @ 1:43pm 
It says in the description. There is a trapdoor on one of the boats at solitude docks
Eliwho Jun 24, 2012 @ 1:27pm 
where is it
paulwhitlock2 Jun 20, 2012 @ 3:00pm 
Souds great! keep up the good work, i'll have my eye on this mod.
CaptainBeardzy  [author] Jun 20, 2012 @ 2:58pm 
Hopefully, Time permitting it will be part of a much larger project. Aiming to build up a few areas in a similar way. Looking to expand a little outside of the city first. But got a lot more within the city planned so far :)
paulwhitlock2 Jun 20, 2012 @ 2:39pm 
Wow! looks pretty good, im curious is this gonna be part of a bigger project in the future?