Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have no idea. Nick completely reworked how lockpicks after this came out, and I haven't touched Dredmor in a long, long time. I genuinely don't think its functionality can even work in the game right now, but who knows?
Well, I've been using it for a week now and I haven't had any problems. Well, once a save game mysteriously cloned, but the clone vanished after reboot. I'll keep you informed.
Really? Weeeird. I remember there being a bug that actively deleted save games involved with this mod, which prompted Nick to completely rewrite the Lockpick mechanics. I'm amazed it works.
Watch out for disappearing save games.
Oh, yeah, I completely forgot about that happening. It probably is hilariously broken, as the mechanic in-game was re-written and I haven't updated.
I'mma put that in the description. Thanks!