Kenshi
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Advanced training dummies
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1.062 MB
29. sep. 2016 kl. 2:24
19. dec. 2019 kl. 0:32
11 ændringsbemærkninger ( vis )

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Advanced training dummies

I 1 samling af HeroinAction
HeroinActions Kenshimods
9 genstande
Beskrivelse
-Adds Training dummies to lvl 70 at normal speed for (lvl 100, 50, 30 as Submod):

Assassination
Stealth
Armor smith
Weapon smith
Crossbow maker
Lockpicking
Attack
Defense
Strength
Dexterity
Toughness
Turret
Martial Arts
Dodge
Friendly Fire/Aim
Perception
Crossbow
Thievery


-!!! check the 2nd picture !!!:

! Where to find the dummies !
! What research prerequisites !
(basically all matching vanilla dummies have to be researched for thieving/fighting; highest smith benches for smithing; research grade 5 for stats)

alternatively: check the barkeeper in the hub/lone shack. He can help you for moderate fee.

-training speed is normal, so it might take a lot of days in game to actually reach skill level 70; (to 50 it's a few days)


-Submods for different skill-lvl-caps. They influence the training speed aswell (use one or none):
LVL ~30: https://steamcommunity.com/sharedfiles/filedetails/?id=2206696369
LVL 50: https://steamcommunity.com/sharedfiles/filedetails/?id=2206686119
LVL 100: https://steamcommunity.com/sharedfiles/filedetails/?id=2206674286

- Submod for no more floating Progress Bars (use together or dont use):
https://steamcommunity.com/sharedfiles/filedetails/?id=2199179554

*LOAD SUBMOD BELOW MOD* -exchange /removal of Submods seems to work flawlessly

-alternative SANDBOX-Version available: free/cheap blueprint, research, costs and to lvl 100: http://steamcommunity.com/sharedfiles/filedetails/?id=779292579

*DO NOT USE SANDBOX VERSION WITH THIS VERSION*

|All the training dummies use only vanilla models and animations, which seemed appropriate or funny to me.

|obviously a game balance breaking mod, but I think you're old enough to decide how you want to play the game


Please report bugs/incompatibilities you encounter
Populære diskussioner Vis alle (4)
4
26. sep. 2023 kl. 16:16
FASTGJORT: Reported Mod incompatibilities
HeroinAction
422 kommentarer
izen62 For 12 timer siden 
Great Mod
HeroinAction  [ophavsmand] 15. apr. kl. 9:08 
no, as i mentioned a few days ago, i just keep the mods working :brotherflee:
although i never felt that first aid or the weapon skills had a big impact or were hard to level
Rislem [GamingEvolved.co.za] 14. apr. kl. 16:37 
Any chance for a robotic training bench ?
HeroinAction  [ophavsmand] 8. apr. kl. 11:33 
yeah they are not cheap, if you'd like the easier way: there 's the "sandbox" training dummy mod
󠀡󠀡 8. apr. kl. 11:31 
Im guessing its on the requirements like lvl 3. then it automaticly shows right? Im new to the game so havent used building that much. Just used the blueprints lvl 1 i can buy around the map
󠀡󠀡 8. apr. kl. 11:23 
Ah rite. Do i need a spesific level on bench to see those? as i saw on bench earlier when lvl 1. It didnt show
HeroinAction  [ophavsmand] 8. apr. kl. 11:10 
with the research bench - check the 2nd picture - i wont make a compatibility patch though, as i dont mod or play actively anymore, i just maintain the mods if something breaks
󠀡󠀡 8. apr. kl. 11:06 
also how to research it without finding blueprints for it?
󠀡󠀡 8. apr. kl. 11:05 
Make being able to purchase from other vendors aswell and not just barman. as it will solve the incompat issues
HeroinAction  [ophavsmand] 8. apr. kl. 10:45 
That's a common reported incompatibility. it happens if some other mod replaces the hub - the blueprints can only be researched then - or you can use the sandbox version mod