Mount & Blade: Warband

Mount & Blade: Warband

3,033 ratings
File Size
2.970 GB
Sep 25, 2016 @ 10:12pm
Aug 13, 2019 @ 5:03am
7 Change Notes ( view )

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Features list (too big to list here), credits, contributors can be found in the moddb page or taleworlds thread: Link

This mod uses 1257AD (Anno Domini 1257) as a base.

This project is now Open Source under the MIT license for the none-native code and assets, click the image to check it out: []

The Master Server/Announcement service has also been open sourced under MIT license, click this image to check it out:

Alternate download mirrors:

Social media:
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Donate with Paypal []

For bug reports, report to the taleworlds thread below or the Steam Discussions within the mod workshop.

F.A.Q (Frequently Asked Questions) Refer to the F.A.Q Thread by clicking here, before asking questions, else your questions are much less likely to be answered.Follow the installation instructions below depending on what you want to do, Single-player, or Single-player, co-op, and multiplayer.

==Installation (If playing Singleplayer only)==
1. Click Subscribe to start downloading the mod. Then wait for the download to finish before launching the module "Medieval Conquests".

2. Should the module get stuck under "Loading textures" or if you get low fps/1fps, then make sure to obtain the WSE 4.3.0+ (Warband Script Enhancer 4.3.0+) from here: Click here to download find the "MC's Optional_UI & WSE Files." and Download it, go inside it, find the WSE4_3_0 folder, and read the instructions there

==Installation (If playing co-op/multiplayer)==
1. Click Subscribe to start downloading the mod. Then wait for the download to finish before proceeding.

2. Open Windows Explorer to browse your computer's file directory. (It's a light colored folder icon on the taskbar)

3. Navigate to this path: (C:) -> Program Files (x86) -> Steam -> SteamApps -> workshop -> content -> 48700

4. Move the folder (770266833) from '48700' folder to \Modules folder inside the Mount & Blade Warband Steam folder: (C:) -> Program Files (x86) -> Steam -> SteamApps -> common -> MountBlade Warband -> Modules

5. Rename the mod folder from (770266833) to (Medieval_Conquests) exactly as typed, do not include the parentheses in the mod folder name or you cannot join any servers.

6. Note that WSE may be needed if you for some reason get stuck on "Loading textures" or if you have low fps/1fps, WSE can alleviate that issue, if you need WSE, then follow the instructions below.

1. (Optional) if you intend on hosting (not joining) a co-op game, you will need to use WSE, due to being unable to include it in the Steam Workshop, you will have to download it from the Moddb page.
Here is a hyper-link to the dowlnoads page: Click here to download find the "MC's Optional_UI & WSE Files." and Download it, go inside it, find the WSE4_3_0 folder, and read the instructions there
You can also find the dedicated server files in the Optional_UI Folder, zipped, with instructions on how to host a dedicated server.

Please join this group to support the mod and possibly attend co-op events hosted by the creators: Link

#Hosting games instructions (Co-Op)
1. Start the game, go to CAMP > Mod Options > Enable "Host campaign into multiplayer/co-op)"
2. Go back to the world map, now with most encounters you'll have the ability to "setup a multiplayer battle", once you click on setup multiplayer battle during an encounter, the game will put you back in the main menu screen.
3. What you want to do is click on Multiplayer > Host game > If it shows amount of troops and correct map then you are set to go and can start the server, if not you might have to click on Co-Op Panel if you see it.

Note: You need to port forward the Warband ports, warband does not support lan emulation (Tunngle, Hamachi) correctly.
Ports necessary to be forwarded correctly: 7240, 7241, and 7242, make sure you disable the Anti-Cheat option when hosting a server otherwise you'll have to port forward Steam's VAC port aswell.

--Joining a co-op game instructions--
1. Launch the game (With or without the WSE)
2. Go to the server browser
3. Join A Medieval_Conquests server (Sort by Module for easy acess or by name depending on the server you want to join).

==Resources below, not needed to read below this.==
========Medieval Conquests DL Mirrors========

Official server: **EU_Medieval_Conquests

Taleworlds thread:

SteamGroup for Medieval Conquests:

Project: Levy community (PLC)

Volunteer to assist with mis-translations and grammatical errors, as well as help shape the stories by clicking here!
Popular Discussions View All (171)
Jul 15, 2023 @ 1:12pm
Report bugs here
Aug 8, 2022 @ 10:06pm
PINNED: FAQ & Known Issues w/ workarounds
Mar 16, 2023 @ 1:41pm
PINNED: Have suggestions? Share them here!
thienphopro123 Apr 7 @ 8:20pm 
last update since 2019 sad
Nokarimikata#845 Mar 23 @ 7:37am 
Hello i have The Problem that the foot Troops dont Run
$imp Feb 25 @ 5:59am 
I can't control my troops
Yorbihtter Sep 16, 2023 @ 6:03am 
Hey. I'm looking at the screenshots and I clearly see that my game doesn't look even half as good as what is shown here. Moreover, I would say that the campaign map is, well, not the best to say the least. It's quite flat (France being a huge plateau lol) with not really that much detail.

Are you using any additional graphic mods (and if you do - which ones are compatible with the mod)? And is there any way to change the campaign map to something more pleasant?
Donald J. Trump Sep 12, 2023 @ 12:06am 
Yo how do you equip horses? Mine just died and now I can't equip a new one, the slot isn't even visible on my equipment menu
dreamalot062 Aug 8, 2023 @ 3:35pm 
Whats the difference between this mod and 1257? They look exactly the same
argo76 May 13, 2023 @ 3:10pm 
google warband battlesizer
Ultimo Maluco May 5, 2023 @ 1:57pm 
Hey dude, how to make bigger battles? like more than 160 people
elgaleocraft Apr 30, 2023 @ 11:48am 
lenguaje en latino y estará de 10
Paladin Of Jerusalem Apr 10, 2023 @ 7:58am 
latin language pls