Sid Meier's Civilization V

Sid Meier's Civilization V

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(BNW) China under Qin Shi Huang
   
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21. sep. 2016 kl. 15:51
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Abonner for at downloade
(BNW) China under Qin Shi Huang

Beskrivelse
Modifies China to be more akin to its Civ 6 counterpart.



UA - Hidden Dragon
+10% Production towards Wonders. Workers build improvements 25% faster and may be expended to rush Production towards Buildings and Wonders. May build Crouching Tigers.

UU - Crouching Tiger (Cannon)
+50% combat bonus vs land units
+1 Movement
Must be adjacent to enemies to attack



Note(s):

* This is not a complete replacement of the vanilla Chinese civ; as such, it retains the Paper Maker and Chu-Ko-Nu uniques, and should be compatible with most mods that use CIVILIZATION_CHINA as an XML reference.

* For whatever reason, the mod wants to throw the Worker replacement on the civ selection screen beside the Chu-Ko-Nu...sorry if that's an immersion breaker, but hey, I'm too lazy to fix it. ;P
6 kommentarer
dsadqda 6. okt. 2019 kl. 7:55 
How to build workers? I can"t find worker in the build list
UncivilizedGuy 25. sep. 2016 kl. 6:47 
@Cardboard Box: actually a much simpler solution, if you want to make this more like CivVI would be to make the Great Wall wonder into a unique National Wonder. From a modding stand point this would be simple.
A Supply Box(J8) 22. sep. 2016 kl. 16:40 
One suggestion I want to make, The Great Wall tile improvement can be replaced with a special worker who has the ability to instantly build a fort that provides +75% Defensive strength, -20 HP when an enemy ends its turn on next to it, +2 Gold, +2 Culture and +1 Tourism when flight is discovered but in exchange, this consumes the worker as in history, the Great Wall was infamous for the lives lost while building it
zArkham4269 22. sep. 2016 kl. 11:34 
Not that it matters, but will the Civ VI animations port back to Civ V? I doubt I'll be playing Civ VI for a long time (I doubt my computers can handle the game)
Espresso Depresso 22. sep. 2016 kl. 1:11 
I thought of doing this for Tokimune as well.
May I ask why you chose to replace current China and not make it a separate civ?
peter griffin  [ophavsmand] 21. sep. 2016 kl. 18:44 
@Draeren I actually ran a quick test game with the Civ 6 colours for China (if you open the Art folder, you'll see there's an olive-coloured icon next to Qin's icon). In the end, I chose to stick with the original Civ 5 colours because they feel unique and easy on the eyes, in my opinion at least.