Kenshi
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MINDOORS: Miniature Indoor Resource Production
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Sep 18, 2016 @ 4:37pm
Jan 10, 2020 @ 4:38pm
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MINDOORS: Miniature Indoor Resource Production

In 1 collection by HeroinAction
HeroinActions Kenshimods
9 items
Description
Adds Mini Indoor versions of:

Well
Hybrid stone mine
Iron Drill
Copper Drill (new, equal to Iron Drill),
Iron Refinery
Steel Refinery
Battery Bank
Grain Silo


All are additional (modified) versions of automated productions buildings, which can be build indoors and are reduced in size (50-80%) so they actually fit in buildings.



Sales pitch:

Ever wondered why you wouldn't build a room around your valuable machinery and people?
If you ever wanted to settle in a hostile place and have your Iron drill and workers in the (apparent) safety of a building, this mod is for you!
You can also settle in Cities now: dig a well for your hydroponics inside your home!



Further Details:

- Find them in the "Mindoors" - category


-All buildings are integrated into the research tree:
They unlock with the highest (automated) research of their kind (e.g. Iron refinery IV for the mini iron refinery) and the mini battery bank is improved with the according updates.

- alternative acquisition: check the special bar tender in the Hub or the lone shack, quite expansive though

- immersion friendly: normal build material amount needed; normal energy demand;
Additionally, they require the normal resources in the ground: water, iron or copper

- Custom start: Start with 3 Nobodies, who just found an injured caravan guard and pack-Garru, which carries some interesting blueprints and a moderate amount of building materials.



- Additional version with 10x increased output sizes for:
copper, iron and building materials available here:
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1965155167
Sub-mod maybe needs to be loaded after this mod.

Mostly for use with my 10x Output mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=763897135
OR
https://steamcommunity.com/sharedfiles/filedetails/?id=779307466
10x mods may need to be loaded after this mod.

- SANDBOX version available (no need for many building resources, research and ground resources, build your hydroponics farm in the wetlands!) check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=766007272

|known issues:
*characters prevent building the mines in a large radius - send them outside before opening he build menu.
*can be tricky to build outside, since the slope of hills can be stronger in the small build area.
83 Comments
HeroinAction  [author] Mar 24 @ 11:53am 
Happy to say: after all this time, this mod still works as intended - placing several buildings close to each other ist still tricky though.
Divine Star Emperor Sep 15, 2024 @ 1:54pm 
Или пришлите мне исходники, сама русифицирую.
Divine Star Emperor Sep 15, 2024 @ 1:54pm 
Добавьте русификацию.
Mystos Jul 10, 2024 @ 12:07am 
I have all the relevant researches but dont have the mindoors category. what do I do?
HeroinAction  [author] Jun 19, 2024 @ 6:03pm 
sry not implementing further features, just maintaining the mod
The Bloody Lady Jun 18, 2024 @ 11:29am 
Is there any way to add mindoor versions of the "automated" grain silo instead of just the normal silo?
OMG Jan 22, 2024 @ 12:10pm 
Hi! If I might make a suggestion, it would be nice to put a few more traders witht eh special blueprints in places that are less prone to be overwritten by mods :) I had my Hub merchant wiped by the expanded cities mod. Maybe Waystations? The blueprints would fit right in with Tech Hunters.
Captain Nyet Aug 13, 2023 @ 4:11pm 
MIRP good.
Quilava Jul 28, 2023 @ 2:30am 
Thank for the info, look like i have to find new place to settle in :P
HeroinAction  [author] Jul 27, 2023 @ 6:26pm 
+. They work like normal mines just smaller. E.g. mini iron mines need a spot with high iron like normal iron mines or it produces less or nothing. The sandbox version is independent of resources though.