The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Civil War Equipment Organised
   
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Sep 2, 2016 @ 10:18am
Nov 3, 2016 @ 5:54am
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Civil War Equipment Organised

Description
Formally "Imperial Legionaries organized" name changed due to changes on the Stormcloak side. i.e Officers wearing their helm, their archers keeping distance and a Stormcloak shield.

This mod organises the Soldiers of both sides of the civil war from Soldiers being seen in roles(Infantry, Archers and scouts) to wearing armor that the dialogue suggests in the correct areas. While the mod makes more changes to the Imperial Legion is simply that they didn't require as much work compared to the Legion that is wearing the wrong armor by dialogue and isn't using shields.

For example in vanilla Skyrim all Imperial Legionaries are wearing Imperial Light and Studded with only Hadvar and Legates in heavy but as below will show dialogue says otherwise.

Quotes regarding Imperial armors within the game. (studded doesn't seem to have dialogue about it.)
Imperial Light Armour.
"For your sake, I hope you took that armor from a dead Imperial scout..." Stormcloaks Sided Guard
"Judging by your armor, I'd say you're an Imperial scout. If so, well met." Imperial sided Guard
"Light armor for scouting detail" Beirand.
Imperial Heavy armour reference.
"Legion soldiers gleam like fresh fallen snow and clank like a kitchen. They head this way, we'll know it." Stormcloak Soldier.
"This armor is damn heavy" Imperial Soldier
"heavy armor for full on combat" Beirand.

Imperial Legionnaires will now be equipped like
Imperial Armor(Heavy), Imperial Sword and Imperial Shield. Infantry
Studded Imperial Armor, Imperial Light(Gauntlets, boots and Helmet), Steel arrows, Imperial Bow and Sword. Archer


And a list of Changes

Imperial Legion

Light Armour replaced with Heavy on General Tullius. (He's the General he should be wearing the best armour available and he's better skilled with heavy then light)
Npcs in their leveled lists for Imperial Solders and Guards allowing Heavy Armour and Imperial Studded to be chosen for their respective role.

Imperial Light moved to Imperial Couriers and the Legionnaires in the scout encounter. -To suit that Imperial Light is referred to as Scout armor.
The Soldiers using CWImpeialSoldierGear have been given a new Leveled list CWSoldierImperialGearNotGuard/CWSoldierImperialGearArcher to avoid any compatibility issues with Guard equipment and to keep the weapons tied to the soldiers.

The Castle Dour guards have been added Imperial Heavy.
Fort Commanders have been given Imperial Heavy with Officer Helmet so they look like the commanding officer of the fort.
Hadvar has been added Imperial heavy with no helmet to better explain from going from Imperial studded to Imperial heavy the next time you see him.
Tullius has had an Imperial Shield added in his battle version.
The Legates have been had their bow's removed and shields added. Rikke keeps her Steel sword but has an Imperial Shield instead of Steel one.

The Cart drivers in the opening have been given heavy armor due to their proximity to the General and that they stay near him later in Helgan.
The Prison Guards of Imperial Controlled Windhelm, Dawnstar and Riften have been given Imperial Heavy and Dawnstars and Riftens Jailer have the No Helmet Version while Windhelms and Riftens Prison Guards have the helmeted version

Imperial Bodyguards now wear only full heavy. (Rexus will have full Imperial heavy. For a guard of a *Spoiler* he seemed under armoured)
The Imperial Soldiers have been a given its own outfit to help avoid the Heroic Imperial(Immersive Armors) appearing on the non-command Legionaries. (Legates and Fort Commander can be affected by it but Generic Soldier won't be)
Imperial Battlemages now spawn. Battlemages use Apprentice level spells from the Schools of Alteration, Destruction, Conjuration and Restoration. Battlemages should spawn more often then Stormcloak Spellswords but less the Imperial Archers and Legionnaires.
Imperial Soldiers have had some renaming allowing for Imperial Legionnaires, Imperial Archers and Imperial Scouts to appear.

The Legion now has its own captain spawning. The Imperial Praefect uses Imperial Heavy with either a steel greatswords or Imperial Sword with Shield.
Those that spawn as Fort Commander, Imperial Scout and Quartermaster have unique leveled characters to allow for races to spawn in those roles.

Stormcloak
Stormcloak officers have had they weapons specialized and been given the outfit of their armour with the head piece.
Stormcloaks now have a Shield to match their banner added to the leveled list of their shield options.
Stormcloak Spellswords will now spawn for the Stormcloaks. The Spellswords use Apprentice level spells from the Schools of Alteration, Destruction, Illusion and Restoration. Spellswords should not spawn as much as Imperial Battlemages.
Stormcloak Soldiers have had some renaming allowing Stormcloak Archers and Stormcloak Scouts to appear.
Stormcloaks have had their own Captain added to the spawns for Civil War encounters. (Fyrir was from a friend since I know more about the Romans then the Norse)

Both
NPC's race spawn chosen by the leveled races have been altered to give the correct AI in the Imperial Legion and the Stormcloak spawn so those that spawn with a bow favor ranged fighting compared to their melee loving counterparts.
Imperial and Stormcloak Soldier corpses will now actually have weapons. Seemed a bit odd to die without their weapons scavengers can't have been there if they still have their armour.


The more detailed list of changes will be on the Nexus version.

Mods in Background in the Screenshots
Imperial Chainmail Armor: The more chainmail look on the Imperial Studded.
Sleeved Imperials/Super Sleeves: The Sleeved look on the Legionarys.
Diverse Guards Skyrim: the Female Legionary's that may appear.
Practical Female Armors: the lessened breastplate on the female Imperial heavy.


Nexus Version will be more updated due to an issue with updating it by steam where it keeps making a new file instead of updating this file.

Nexus Link: http://www.nexusmods.com/skyrim/mods/70528?
10 Comments
Alice Degraff Nov 13, 2020 @ 3:33pm 
Any way to disable/remove the battlemage?
Hermanno Aug 20, 2017 @ 9:12am 
For some reason the legion archers don't wear their arnor. Can anyone help?
Iron Beard Jun 29, 2017 @ 8:39am 
Wish Imperial armor naturally came with pants and sleeves, it is Skyrim, Afterall
Mr. Blue Jun 19, 2017 @ 2:42am 
Could you create a mod that stops ALL the gaurds in Skyrim becoming either Stormcloak or Impirial? Just so there is still some diversaty.
Leon Apr 11, 2017 @ 6:12am 
A great mod for people that would actually like to see what a battle looks like when soldiers have a specific role in combat, it really adds to the immersion. I do recommend getting the Nexus version, simply because of it doing the updates more efficiently and because Nexus is a better platform for mods. It also works for Skyrim Special Edition.
Dick Diggler Feb 24, 2017 @ 4:17pm 
ok im with KINGUBERMENSCH this mod works with any other immersive, weapons and armor mods, like Roma victor for example?:steambored:
OutlawedDrifter Jan 10, 2017 @ 10:07am 
Is this compatible with mods like Immersive Weapons and Immersive armor?
Pwnowned Oct 6, 2016 @ 7:22pm 
Great Mod... I actually like this mod over the Storm/Imperial variation mods because this one actually sorts people into specific classes like range and close fighters rather than randomly placing them like in the vanilla, good work, this should be better known mod.
a whole tribe of piss goblins Sep 9, 2016 @ 5:49pm 
ok
Arthas Menethil  [author] Sep 9, 2016 @ 7:28am 
I have literally ran out of room to add to the description.