Natural Selection 2

Natural Selection 2

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[Shine] Mod Selector
   
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Modification: Tool
Compatibility: Must be run on Server
File Size
Posted
Updated
19.696 KB
Aug 23, 2016 @ 8:02pm
May 18, 2018 @ 9:26pm
14 Change Notes ( view )

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[Shine] Mod Selector

Description
A Shine[github.com] plugin for Natural Selection 2.

Mod Selector allows you to enable and disable mods from in-game.

Its Steam Workshop ID is 2cbea77a.

Code and documentation are on the GitHub repo[github.com]. Issues and pull requests are welcome.

This mod adds two commands, which can be used in the console or in the new "Mods" tab of Shine's admin menu. The admin menu is populated with mods from the server's mapcycle and from this mod's config. Please see the GitHub repo for usage and configuration information.
9 Comments
Keats & Yeats  [author] May 12, 2018 @ 11:09am 
what doesn't work about it? seems ok to me
Herrsheimer May 11, 2018 @ 2:35pm 
Seems it doesnt work anymore
Keats & Yeats  [author] Mar 3, 2018 @ 11:59am 
only one way to find out
OTHERCHEF Mar 3, 2018 @ 7:22am 
Just checking if this mod still work ?
IronHorse  [developer] Sep 20, 2016 @ 5:49pm 
You good sir, are a god.
Keats & Yeats  [author] Sep 20, 2016 @ 3:35pm 
Initial release version 1.0 is out, give it a try and report any bugs here or on github
Keats & Yeats  [author] Aug 24, 2016 @ 5:10pm 
Thanks for your interest! I put it on the workshop so I can more easily test it on servers. I will update the description when I think it's ready for public use.
Oozle Aug 24, 2016 @ 7:08am 
Yes i would also like to know when this is working
Wooza Aug 24, 2016 @ 4:38am 
I like the idea: admins can disable mods without having root access, incase a mod is broken.
Let me know when it's working