The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

361 평점
Crafting+: Weapons
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
Category: Gameplay, Utilities
파일 크기
게시일
업데이트일
9.417 KB
2012년 2월 7일 오후 12시 27분
2012년 5월 3일 오전 1시 20분
변경 사항 8개 ( 보기 )

다운로드 위해 구독하기
Crafting+: Weapons

Nulwin님의 1 모음집
Crafting+ (Abandoned)
아이템 3개
설명
Head to a Smelter and melt down some of your loot for smithing those Iron Daggers you people make so many of. Please note that you will not get back any other materials aside from most to all the Metal, Moonstone, or Malachite put into it. And if you have a suggestion, feel free to say it!

WARNING: Breakdowns CAN destroy Equipped or Enchanted items, be careful if you want to keep certain things.

Version 4.3(?): Not sure if it'll work, Steam's being derpy again, but if you actually care, you can smelt Shivs in the same manner as Iron Daggers now, unenthusiastic yay.
댓글 61
Papalophus 2015년 10월 8일 오후 1시 37분 
can we melt down armour, if its not too much trouble
finndo-eewta 2013년 5월 26일 오후 8시 32분 
I figured it was something like that as it just seemed like something you would think of when creating this type of mod. As it is I have categorized chests in my homes, one for each type of equipment regular and another for each type magical, one for favorites, and one for stuff to give followers, and one for ingredients, one for potions, one for soul gems for enchanting, one for books (easier to manage than 50 bookshelves), and who knows how many others. lets just say I have a small amount of OCD.

anyway, I just dump everything and go naked while I stock up on just the items I want to have in my inv while crafting. makes hunting for stuff a lot eaiser too. I also have to set my carryweight to 35000 just to walk around town when I have not been back home in a while :)
Nulwin  [작성자] 2013년 5월 26일 오후 6시 40분 
@finndo77 As much as I would absolutely love doing that, the crafting mechanics target items by their BaseID, seperating a Steel Sword that you put a lot of TLC in from the Smelter Trash ones is beyond my ability.
finndo-eewta 2013년 5월 26일 오후 6시 27분 
I just wish that equiped and magical items showed up differently from regular items, can't tell you how many times when playing low level characters I nuke something I was using thinking it was junk as my higher level characters wouldn't be caught dead wearing that class of equipment! (example gauntlets of expert deft-hands shows up as "leather gauntlets" when smelting). if nothing else, marking favorite items would be good enough for me.
Abyss Walker 2013년 3월 21일 오전 5시 39분 
I think it would be nice to nerf the mod a little. So some metal gets lost when re-smelting matherials (due to oxidisation, etc.). For example, 1 iron ingot would need 2 iron daggers. Maybe that would be more balanced
Nirdian 2012년 8월 13일 오전 8시 45분 
Oh. Great, thanks!
Nulwin  [작성자] 2012년 8월 12일 오전 11시 51분 
@Nirdian: On the Crafting+ collection that I formed as a 'hub' of sorts between the mods, you can find Crafting+: Armor.
Nirdian 2012년 8월 12일 오전 5시 08분 
Is there any way to extend this function for armor? I find myself lugging around heaps of different armors and no way to efficiently get rid of them (and just dropping them seems kind of a waste).
BentoFox 2012년 8월 8일 오후 3시 34분 
I never go for daggers either - I always travel to all cities to buy all leather/leatherstrips and make leather bracers out of them :3
Mother of Cats 2012년 7월 18일 오전 7시 00분 
helps out with skills like smithing and its a legit mod keeping the games realism