Garry's Mod

Garry's Mod

125 ratings
rp_bangclaw_improved
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
File Size
Posted
Updated
9.974 MB
Jul 22, 2016 @ 3:46am
Aug 31, 2016 @ 5:29pm
5 Change Notes ( view )

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rp_bangclaw_improved

Description
Map name: rp_bangclaw_improved
Workshop ID: 729251467
Requires CSS textures

==============Important==============

I DID NOT CREATE THIS MAP. I EDITED THIS MAP. THE REAL CREATOR OF THIS MAP AND THE ORIGINAL MAP IS LINKED BELOW:

http://steamcommunity.com/id/PettZon
http://steamcommunity.com/sharedfiles/filedetails/?id=111863064&searchtext=bangclaw

I edited this map to my personal preference and if you do not like it then please do not subscribe or leave valuable feedback in the comments below.

=====================================


This is the version of the popular rp_bangclaw with minor changes that makes me personally love this map even more.

This version has all the same aspects of bangclaw with a few minor changes:

- Most of the map props in this map fade out if you walk away far enough from them. This is implemented as an attempt to help boost the FPS for this map as much as I can while not going too far. This system can use feedback.

- Optimized lots of unseen textures with nodraw and optimized as much as I could for this map. There should be a noticable FPS improvement.

- Changes various of textures in a few buildings and even the cave that can be located underground.

- Made the park look more "parkier" I guess. I really don't have a word at the moment to describe it.

- A few other changes that I probably forgot at the time of writing.. It's 4 AM at the time of writing so don't blame me.

My goal was to improve the map and help encourage people to use other maps rather than rp_downtown (not saying it's bad but there are other maps besides downtown too you know..)

I could really appreciate feedback whether it's negative or positive. That's all I can ask for.
Popular Discussions View All (1)
3
Sep 20, 2018 @ 7:18pm
creepy underground
Gooszman
24 Comments
♦★MataLokao★♦ Aug 14, 2024 @ 5:49pm 
miss materials, nav mesh, etc
trainion May 27, 2023 @ 11:05pm 
Doors don't show
mr. unfunny Aug 20, 2022 @ 5:37am 
Add navmesh
loominatiii  [author] Jun 6, 2022 @ 11:38pm 
Unfortunately it does not
Henry Miller (CGS & TCCB) [DSAF] Jun 6, 2022 @ 11:26am 
A question from King Hagrid the III himself: Does this map have Navmesh?
λ Mr Freeman λ Mar 10, 2022 @ 3:46am 
This is brilliant! My frame rates are better than ever on this map. Now I can enjoy an optimised rp_bangclaw without any hastle. Thanks a lot for improving this classic map!
ChenPonChen Dec 14, 2021 @ 4:20pm 
Hey, quickie question, AI nodes, and potentiol nav_mesh?
loominatiii  [author] Aug 1, 2021 @ 5:18pm 
make sure you have css textures installed; the map relies heavily on those textures.
ImWallace Aug 1, 2021 @ 4:24pm 
I have a lot of errors, especially in the big center building, but that's probably me with 866 addons
ImWallace Aug 1, 2021 @ 9:59am 
this is not a steal, this is a heist