Crusader Kings II

Crusader Kings II

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AGoT Portrait Replacer
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16 iul. 2016 la 17:23
29 nov. 2022 la 22:06
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AGoT Portrait Replacer

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AGoT Portrait Replacer VER 8.3 [For AGoT ver 2.2 & CKII 3.3.5.1]

Either click Subscribe, *or* directly download the mod from one of my links below!

Option #1 DIRECT DL. Offline copies are great to avoid auto-updates messing with saves:
VER 8.3 (For AGoT 2.2 & CKII 3.3.5.1)[www.dropbox.com]
VER 8.2 (For AGoT 2.2 & CKII 3.3.5.1)[www.dropbox.com]

Option #2 "A MORE BLOODLINES" VERSION. All required files are already included! (Thank you to Lissimo for providing this!)
VER 8.4 (For AGoT latest & CKII latest)[onedrive.live.com]

Option #3 VANILLA CKII ONLY. For using the portraits outside of the main AGoT mod. These portraits must be manually assigned in-game using command console.
VER 8.3 (Not for AGoT; CKII only [3.0.1 - 3.3.5.1])[www.dropbox.com]
VER 8.2 (Not for AGoT; CKII only [3.0.1 - 3.3.5.1])[www.dropbox.com]

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ABOUT:

This is a sub-mod for AGoT adding over 200 portraits from the GoT TV show, Telltales Games, and fantasy drawn portraits. All portraits are automatically created for their respective characters on start-up. Portraits operate off custom hidden traits, and the portraits themselves are purely cosmetic. The way they work is the custom traits reference several .dds files, and within the files are several frames. Each frame represents a specific portrait supplied to characters in-game based on custom trait assigned to them in the history files.

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INCOMPATIBILITIES & ISSUES:

- Mods sharing History files are incompatible. The most likely culprit are bloodline mods.

- The portraits of children (age 0-12), such as Bran, Rickon, Arya, etc. do not initially have portraits, but when they reach age 13, they'll automatically acquire them. This is necessary due to a limitation in CKII's treatment of children's portraits. I could have lowered this age further, but then all other characters would become adults at the same age, which would look awkward.

- Custom ruler designer characters conflict with my portraits, because my portrait hides the cosmetic DNA changes you're trying to make, so you have no clue what you're going to get until you load onto the world map. You shouldn't be replacing the TV show characters anyways, as it might break the game's events, since the character you're replacing will be forced into a position on your court, while your player with a random name takes their place.

- AGoT is based on the book, not the show. This is important because, for example, Xaro Xhoan Daxos and Salladhor Saan are black in the TV show, but not in the mod. Regardless, I assigned them their show's character portraits. Furthermore, some characters don't exist in the mod at all, because they weren't in the book, and some character names are different from the book over the show, so expect some inconsistencies.

- The imprisonment layer doesn't display on static portraits and children's portraits. You'll still see the imprisonment icon next to their portrait, however.

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INSTALLATION:

1.) Download the main AGoT base mod in their forum.[agotcitadel.boards.net]

2.) Extract the .zip file. Inside are two files you'll need: the .mod file and the folder. Put these two files in your Crusader Kings II mod directory:
Documents/Paradox Interactive/Crusader Kings II/mod

3.) Subscribe on Steam, or direct download in my mod's description. In the CKII launcher, go to the "Mod" tab. Ensure both the main AGoT mod AND my AGoT portrait mod are enabled.

4.) Done! You'll know it works when you see the show's character portraits when clicking around the world map. Note: The portraits won't show on the bookmarks screen.

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HOW TO CHANGE A PORTRAIT IN-GAME:

This is not a requirement, unless you're using the vanilla CKII version of my mod, because all characters automatically acquire portraits on start-up. Using the in-game console, you can manually remove and assign portraits to characters. To do this, when you're loaded onto the world map, hit the tilde (~) key, then type your commands. To switch YOUR portrait, type:
add_trait InsertNameOfPortraitHere

To switch the portrait of an AI controlled player, you must know their character ID. Type "charinfo" then hover your mouse cursor over their portrait. New information about that character will be displayed called the debug info. Look for their ID number. With that ID number, type:
add_trait InsertNameOfPortraitHere InsertCharIDHere

If you need to remove a portrait on yourself, type:
remove_trait InsertNameOfPortraitHere

To remove a portrait from an AI character, type:
remove_trait InsertNameOfPortraitHere InsertCharInfoIDHere

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FAQ:

Q. In my game, why are the portraits attached to the wrong characters?
A. Whenever you enable/disable a mod that adds/subtracts traits, you MUST start a new game. Every save game expects a certain trait count; changing it confuses save files, shuffling everyone's traits. My portraits operate off traits, so my portraits would also get shuffled! This isn't specific to my mod, it's a CKII issue affecting all mods.

Q. I'm mid-way into a save. Can I still edit the gfx portrait files?
A. Yes, but don't mix up the artwork, otherwise, traits could reference incorrect portraits! For example, if you want to edit Theon, only replace him with another portrait of Theon.

Q. Can I use this in vanilla CKII?
A. The AGoT version wasn't designed for vanilla CKII. Instead, use my vanilla download option and apply them via the in-game console (ex. type add_trait portrait421).

Q. Is this Ironman compatible?
A. For AGoT, it is fine, but not for vanilla CKII, as you'd need the console to apply traits. Ironman disables the console.

Q. Can I add my own portraits?
A. Yes, my mod supports up to 650 portraits, and there's still plenty of space. Use an art program to edit .dds files, like Photoshop w/ a .dds plugin, or GIMP. Open my .dds files in the gfx folder, and fit a portrait into one of the empty circles. Then add the corresponding portrait from the in-game console. For example, if you filled in portrait 421, call up the portrait in-game by typing:
add_trait portrait421

Q. What's your policy on fair use?
A. These pictures are being used in a mod for non-commercial purposes only. All pictures depicted are not of their originals, but of thumbnails only. I am not making a profit from this mod, and I refuse to accept donations. I feel this constitutes fair use, but it is up to the discretion of Steam if they would rather remove it.

Q. Can I use your portrait mod in one of my mods?
A. Yes, but credit me please! Thanks! :)

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CREDITS:
- Lissimo for the "A More Bloodlines" version.
- UnhappyLawbro for adding and coding in the prequel TV show portraits.
- ngppgn and lockeslylcrit for some coding.
- Destin for the Telltales portraits and improvements.
- Adel_Haldane for some optional console-only portraits[www.dropbox.com].
Discuții populare Vezi toate (1)
1
23 aug. 2019 la 21:39
Older version ?
PIT_DEFENDER
735 comentarii
ValTheGreat 9 ian. la 17:19 
@Dweller Beyond the Threshold then I hope you do indeed! I much prefer CK2's style over CK3 :)
Dweller Beyond the Threshold 9 iul. 2024 la 19:45 
@ValTheGreat the mod author said he probably won't be updating this mod anymore which is understandable since there's a similar mod for CK3 now. I might add the new characters from season 2 of HotD after finishing it If the show gets me wanting to play it again (which is what got me to do the season 1 portraits lol) but dunno for now.
ValTheGreat 29 iun. 2024 la 18:18 
I sincerely hope you will keep updating this with new House of the Dragon portraits!
ReMeDy  [autor] 8 mai 2024 la 17:09 
Re-updated link with Lissimo's working More Bloodlines patch. I haven't tested this myself, so I can't provide support for it, but hopefully that works. As always, start a new game if it doesn't work as portraits are assigned on a new game start-up.
ReMeDy  [autor] 28 apr. 2024 la 13:12 
Hi, Lissimo. Good to hear from you again :)

I've updated the link, but the link is broken with an error 400 code. If you can fix the link or provide a different one, I'll update as needed.

I don't really update this mod anymore with CK3 being out though. Plus, I fear for the future of Game of Thrones when GRRM still hasn't finished Winds of Winter, they cancelled the Jon Snow spin-off, and House of Dragons is fine but I want to see them finish it. Steam analytics show there's not many eyes on my mod, so not really worth my time. Feel free to make any changes to my mod though.
Lissimo 26 apr. 2024 la 2:52 
@ReMyDy: A small wish from me when you next time update that mod (maybe after the next HotD season): Dynamic portraits for Alicent and Rhaenyra (maybe others), and the family of Sarwyck (https://gameofthrones.fandom.com/de/wiki/Haus_Sarwyck , if you need pictures provided, just tell me how they should be formatted) from the Game of Thrones RPG (btw., a really good game! ... with aweful graphics...)
Lissimo 26 apr. 2024 la 2:44 
Hey there, here is my Mod Update, which combines More Bloodlines with the Portrait Replacer. When a new version of the portrait replacer comes out, I will patch that mod again. I hope ReMyDy will read my post and update my version. @ReMyDy, you can than delete my comment here! Link to Portrait Replacer + More Bloodlines: https://www.dropbox.com/scl/fo/kosmnyjrzettfpzeg2ajw/AOVaW0uEd_f9atuMJMFAYcQ?rlkey=5incdo1pkcbcjkm6r0ih7xy7e&dl=0 (Note this is not a modmod, use either ReMyDy original or my combined version!)
taesunwoo 4 nov. 2023 la 22:04 
I would legit pay you to add dynamic portraits as they age to Alicent and Rhaenyra like you did for Daenerys lol
IntentCypress18 20 oct. 2023 la 16:28 
Hey, is there an updated version for more bloodlines?
gamefreakbaby1996 6 oct. 2023 la 19:24 
your map mod??