The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

340 ratings
Wolf Companion Pack, Vahlok, Sahrot, Revak
   
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May 16, 2012 @ 8:37pm
Jul 14, 2012 @ 1:43pm
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Wolf Companion Pack, Vahlok, Sahrot, Revak

Description
Adds three wolf companions to the game.
Vahlok- Behind Whiterun Stables
Sahrot- Behind Riften Stables
Revak- Behind Windhelm Stables

Basic commands only.
Wait,
Dismiss,
Follow

-FIX TO "DIALOG DOES NOT APPEAR":
If you are unable to recruit a new dog follower and have no idea what happened to your old dog, you can simply reset the global value that determines whether or not you can get another dog. It's PlayerAnimalCount, and the console command you need looks like this:
Set PlayerAnimalCount to 0
- If the dialogue bugs and will not let you select even though it appears. I find a quick fast travel fixes the issues.
- If your game is corrupted by CTD or by some other means. This mod likely will not work. I tested it on some of my archived corrupted files and could not access dialogue. My uncorrupted games were just fine however.
* Also note I am using Bellyaches Animal Pack.
http://skyrim.nexusmods.com/downloads/file.php?id=3621

Update-
1.4
Increases follow distance for ALL followers, notably this will make it so that the dogs and wolves are not sniffing your butt 24/7. However if running at break neck speed they will still run into you.
SILENT WOLVES!!!! at last. Wolves will no longer make that grating breathing sound you hear sometimes when you answer your phone.
1.3
Download this file, has corrected BSA file. The scripts were not compiling correctly during CK/steam export.
209 Comments
Stylax Dec 20, 2017 @ 4:58pm 
@Chickey Same thing happened to me so I uninstalled the mod. Not worth ruining the battle for.
Chickey Aug 5, 2017 @ 1:14pm 
Ok, I forgot I had this mod and during the Imperial quest were defending Whiterun and this random wolf along with my horse (shadowmere) are attacking people not used to wolves being friendly I attack it it doensent move just keeps killing soldiers for me... then I didnt think twice im like, "huh must be the stable guys dog... Ive been playing this game for years and I never knew now I look in my subcriptioons and I find it. Ive been lied to fooled bamboozled!
HekHound Aug 3, 2017 @ 12:41am 
Could you please see if you can fix the bug in the mod where you cant get rid of a wolf? i'v tried the "go home" it wont work and i've tried the console commands with no luck. While i love Vahlok I wasnt meaning to get him with my current character, now he is plastered to me and i cant get him to just go home. :( please try to fix it, its such an awesome mod being put down to being just annoying because of one small issue with the dialogue.
Playtheist Jan 15, 2017 @ 12:54am 
I love these, IME they are the only fully functioning and balanced pets in the Workshop. I run them in Protected mode and they do die occasionally to focused fire, but not all the time like a dog would. Fun, realistic, and always useful. Well done!

If you're just dl'ing this, I recommend also using Multiple Followers Lite to fix the problem of pets blocking doorways so often. Both MFL and AFT have an instant follower teleport spell that's very useful for clearing blockages, retreating out of combat, and solving pathfinding issues.
Amnesiac Nov 21, 2016 @ 4:45pm 
Dialogue won't come up. I did all of the steps too.
Lokihokipoki Jun 19, 2016 @ 4:08am 
I just finished an 110 hour playthrough. I met Revak during the first hour, and he never left my side whether exploring Skyrim or Solstheim. I got attatched, so I was really sad to finish.
Thanks for creating a great mod!
Seven of Nine Jun 13, 2016 @ 2:59am 
The dog stays in every door... So sometimes I have really difficulty to leave a room, he is like Lydia ;-) But I like him, his reaction is so fast and he is a faithful fellow. He never dies although he fights very hard and sometimes, he shoot him some arrows or burn him. He is perfect for outdoor. Indoor (especially if you want to sneak), I let him wait outside.
That Cookie-Stealing Chicken Mar 14, 2016 @ 4:55pm 
Is there anyway to leave them at your house? I tried to leave Revak at Breezehome with the My Home Is Your Home mod, but it doesn't work and he keeps going back to WIndhelm stables. The Give A Dog A Home mod won't work either.

I'd also like to know if there's anyway to have all three wolves travelling with you at once. Even with Extensive Follower Framework installed, the follow dialogue won't show up when I ahve a wolf with me. Please reply soon.
Dĕus Tŏnĭtrŭi *"G·L™"* Jan 10, 2016 @ 5:10am 
great job! the wolf/dog is O.P. but the dialog is bugged
Jovial Bard Dec 30, 2015 @ 6:29pm 
Set PlayerAnimalCount to 0
If you write this in the console, animal followers should be dismissed