Stellaris

Stellaris

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Megastructures
   
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2.208 MB
Jul 7, 2016 @ 1:20pm
Feb 25, 2018 @ 5:21am
20 Change Notes ( view )
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Megastructures

Description
THIS MOD IS NO LONGER BEING UPDATED

Try out our other mod, Native Preservation!
http://steamcommunity.com/sharedfiles/filedetails/?id=909547945

25/02/2018 - Update for 2.0.

Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabricator'.

Major New Features:

New Megastructure:
Citizen Science Array. Discovers (creates) new Star Systems, with a chance at finding some valuable surprises. Costs Unity to run. Limit: 1.

New Megastructure:
Resource Silo. Adds mineral and energy resource storage to your empire.

New Megastructure:
Planet Cracker. Reduce habitable or uninhabitable planets to dust, reaping the rewards in the process. Disclaimer: All liability for loss of life/species lies with the end user.

New Megastructure:
Equatorial Fabricator. Boosts planetary mineral production, migration speed and migration attraction.

New Strategic Resource:
Supertensile Solids. These give a modest boost to megastructure build speed, and spaceport health.

New Ascension Perk:
Forge Worlds. Unlocks Space Elevators, Equatorial Shipyards and the Planet Cracker.


Upcoming Features:

-Galactic HAROLD. HAROLD. HAROLD. HAROLD. We actually mean harold. Not Herald. What would a galactic herald even do? *fanfare* tada! It's... the galaxy! No, we really do mean Galactic Harold.
-Society-based Megastructure Projects (secrets!).
-Planet-cracking. **Now Added**
-Communications Array.
-Diplomatic Conference Basilica
-Ethics based projects (maybe.)
-More stuff.

Localisation

German - credit to Killy84
Russian - credit to Spectrum


On compatibility; Megastructures never has, and never will, overwrite or alter any vanilla game files. If you are experiencing compatibility issues with *insert mod name here*, it is not on our end. That said, there may be fundamental incompatibilities of style or feature that render using Megastructures and *insert mod name here* dysfunctional.

Any mods that alter system scale, or the scale of Ringworld parts will currently cause visual issues, such as the location of our megastructures in relation to planets etc.

Please report bugs below, and have fun. This mod will be receiving frequent updates over the coming days/weeks.
Popular Discussions View All (6)
67
Jul 25, 2018 @ 5:13pm
Suggestions
Arheo
25
Mar 21, 2019 @ 9:20am
Bugs
HL+UT=Awesome, Change My Mind
14
Jan 21, 2017 @ 10:24am
Console Commands for Megastructures
Rồng Sông Rangeria
1,187 Comments
Chocola Mar 24 @ 12:12pm 
Megastruncter :)
DodoMans Jun 10, 2024 @ 8:42pm 
3.12?
TTFTCUTS  [author] Jun 10, 2024 @ 8:40pm 
Gigastruncter :(
Penelope Jun 10, 2024 @ 8:38pm 
where's the really grass cutting megastructure
TTFTCUTS  [author] Jun 14, 2023 @ 11:22am 
Well yeah, I'm the project lead on gigastructures these days.
Planetace May 30, 2023 @ 3:03pm 
Also should note that just from a glance at the images, ALL OF THE FEATURES HAVE BEEN ADDED TO THE ONE, THE ONLY, GIGA-STRUCTURES ENGINEERING!
Poggle the Greater Nov 21, 2021 @ 7:34pm 
Idk if ya'll can read, but, the first sentence of the description says "THIS MOD IS NO LONGER BEING UPDATED" and you can see it hasn't been updated since 2018
jamie Nov 20, 2021 @ 1:59pm 
this mod need an update for 3.1 can you please update it.
SaniK Mar 19, 2021 @ 7:53pm 
Update your mod to 2.8.1 please!
Gen. V. Townes May 16, 2020 @ 3:18am 
Looks like a great mod, lots of effort. Would be great to see an update! :)